tests: Move HLSL tests to a subdirectory.

This commit is contained in:
Zebediah Figura
2023-06-23 18:04:52 -05:00
committed by Alexandre Julliard
parent 69f32796b0
commit 0d2f2e1860
Notes: Alexandre Julliard 2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
139 changed files with 140 additions and 140 deletions

View File

@@ -0,0 +1,47 @@
[pixel shader]
float4 main() : sv_target
{
float x[3] = {0, 2, 3};
return x[x[1] = 1];
}
[test]
draw quad
probe all rgba (1.0, 1.0, 1.0, 1.0)
[pixel shader]
uint4 func(uint t)
{
return uint4(t + 0, t + 1, t + 2, t + 3);
}
float4 main() : sv_target
{
return func(10)[func(0).y];
}
[test]
draw quad
probe all rgba (11.0, 11.0, 11.0, 11.0)
[pixel shader]
float4 func(void)
{
static uint i;
i += 1;
return float4(0.1, 0.2, 0.3, 0.4) + i;
}
float4 main() : sv_target
{
return func()[func().x];
}
[test]
draw quad
probe all rgba (2.2, 2.2, 2.2, 2.2)