tests: Move HLSL tests to a subdirectory.

This commit is contained in:
Zebediah Figura
2023-06-23 18:04:52 -05:00
committed by Alexandre Julliard
parent 69f32796b0
commit 0d2f2e1860
Notes: Alexandre Julliard 2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
139 changed files with 140 additions and 140 deletions

View File

@@ -0,0 +1,40 @@
[pixel shader]
float4 main(uniform float4 u) : sv_target
{
return round(u);
}
[test]
uniform 0 float4 -0.4 -6.6 7.6 3.4
draw quad
probe all rgba (0.0, -7.0, 8.0, 3.0) 4
[pixel shader]
float4 main(uniform float4 u) : sv_target
{
float a = round(u.r);
int2 b = round(u.gb);
float4 res = float4(b, a, u.a);
return round(res);
}
[test]
uniform 0 float4 -0.4 -6.6 7.6 3.4
draw quad
probe all rgba (-7.0, 8.0, 0.0, 3.0) 4
[pixel shader]
float4 main(uniform float4 u) : sv_target
{
int4 i = u;
return round(i);
}
[test]
uniform 0 float4 -1 0 2 10
draw quad
probe all rgba (-1.0, 0.0, 2.0, 10.0) 4