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tests: Move HLSL tests to a subdirectory.
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committed by
Alexandre Julliard
parent
69f32796b0
commit
0d2f2e1860
Notes:
Alexandre Julliard
2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
19
tests/hlsl/multiple-rt.shader_test
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19
tests/hlsl/multiple-rt.shader_test
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@@ -0,0 +1,19 @@
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[render target 0]
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format r32g32b32a32 float
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size (640, 480)
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[render target 1]
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format r32g32b32a32 float
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size (640, 480)
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[pixel shader]
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void main(out float4 o0 : sv_target0, out float4 o1 : sv_target1)
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{
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o0 = float4(0.1, 0.2, 0.3, 0.4);
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o1 = float4(0.5, 0.6, 0.7, 0.8);
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}
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[test]
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draw quad
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probe render target 0 all rgba (0.1, 0.2, 0.3, 0.4)
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probe render target 1 all rgba (0.5, 0.6, 0.7, 0.8)
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