tests: Move HLSL tests to a subdirectory.

This commit is contained in:
Zebediah Figura
2023-06-23 18:04:52 -05:00
committed by Alexandre Julliard
parent 69f32796b0
commit 0d2f2e1860
Notes: Alexandre Julliard 2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
139 changed files with 140 additions and 140 deletions

View File

@@ -0,0 +1,21 @@
[require]
shader model >= 4.0
[pixel shader]
float4 main() : sv_target
{
min16float4 a = {0, 1, 2, 3};
min10float2 b = {4, 5};
min16int3 c = {6.4, 7, 8};
min12int d = 9.4;
min16uint4x2 e = {14.4, 15, 16, 17, 18, 19, 20, 21};
vector<min10float, 3> g = {22, 23, 24};
matrix<min16uint, 3, 2> h = {25.4, 26, 27, 28, 29, 30};
return mul(e, b) + a + c.xyzx + d + g.xxyz + h[2].xyxy;
}
[test]
draw quad
probe all rgba (197.0, 218.0, 238.0, 257.0)