tests: Move HLSL tests to a subdirectory.

This commit is contained in:
Zebediah Figura
2023-06-23 18:04:52 -05:00
committed by Alexandre Julliard
parent 69f32796b0
commit 0d2f2e1860
Notes: Alexandre Julliard 2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
139 changed files with 140 additions and 140 deletions

View File

@@ -0,0 +1,50 @@
[pixel shader]
float4 main(uniform float2 u) : sv_target
{
return float4(max(u.x, u.y), max(2, 2.1), max(true, 2), max(-1, -1));
}
[test]
uniform 0 float4 0.7 -0.1 0.0 0.0
draw quad
probe all rgba (0.7, 2.1, 2.0, -1.0)
[pixel shader]
float4 main(uniform float4 u) : sv_target
{
float3 a = float3(-0.1, 0.2, 0.3);
return float4(max(u.xy, u.zw), max(a, u.xy));
}
[test]
uniform 0 float4 0.7 -0.1 0.4 0.8
draw quad
probe all rgba (0.7, 0.8, 0.7, 0.2)
[pixel shader]
float4 main() : sv_target
{
float2x3 a = {1, 2, 3, 4, 5, 6};
float3x2 b = {6, 5, 4, 3, 2, 1};
float2x2 r = max(a, b);
return float4(r);
}
[test]
draw quad
probe all rgba (6.0, 5.0, 4.0, 5.0)
[pixel shader fail]
float4 main() : sv_target
{
float2x2 a = {1, 2, 3, 4};
float4 b = {4, 3, 2, 1};
max(a, b);
return 0;
}