tests: Move HLSL tests to a subdirectory.

This commit is contained in:
Zebediah Figura
2023-06-23 18:04:52 -05:00
committed by Alexandre Julliard
parent 69f32796b0
commit 0d2f2e1860
Notes: Alexandre Julliard 2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
139 changed files with 140 additions and 140 deletions

View File

@@ -0,0 +1,43 @@
[pixel shader]
float a;
float4 main() : sv_target
{
float res = 0;
for (int i = 0; i < 10; ++i)
{
res += a;
// The temp copy of 'a' must reserve its registers for the rest of the loop.
// It shall not be overwritten.
}
return res;
}
[test]
uniform 0 float 5.0
draw quad
probe all rgba (50.0, 50.0, 50.0, 50.0)
[pixel shader]
float a;
float4 main() : sv_target
{
float res = 0;
for (int i = 0; i < 10; ++i)
{
res += a;
// The temp copy of 'a' must reserve its registers for the rest of the loop.
// It shall not be overwritten.
i++;
}
return res;
}
[test]
uniform 0 float 4.0
draw quad
probe all rgba (20.0, 20.0, 20.0, 20.0)