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tests: Move HLSL tests to a subdirectory.
This commit is contained in:
committed by
Alexandre Julliard
parent
69f32796b0
commit
0d2f2e1860
Notes:
Alexandre Julliard
2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
38
tests/hlsl/log.shader_test
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38
tests/hlsl/log.shader_test
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@@ -0,0 +1,38 @@
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[pixel shader]
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uniform float4 x;
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float4 main() : sv_target
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{
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return log2(x);
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}
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[test]
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uniform 0 float4 2.0 4.0 5.0 0.4
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draw quad
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probe all rgba (1.0, 2.0, 2.32192802, -1.32192802) 1
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[pixel shader]
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uniform float4 x;
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float4 main() : sv_target
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{
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return log10(x);
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}
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[test]
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uniform 0 float4 10.0 100.0 1.0 0.1
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draw quad
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probe all rgba (1.0, 2.0, 0.0, -1.0) 1
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[pixel shader]
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uniform float4 x;
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float4 main() : sv_target
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{
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return log(x);
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}
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[test]
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uniform 0 float4 3.0 10.0 1.0 0.1
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draw quad
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probe all rgba (1.0986123, 2.302585, 0.0, -2.302585) 2
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