tests: Move HLSL tests to a subdirectory.

This commit is contained in:
Zebediah Figura
2023-06-23 18:04:52 -05:00
committed by Alexandre Julliard
parent 69f32796b0
commit 0d2f2e1860
Notes: Alexandre Julliard 2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
139 changed files with 140 additions and 140 deletions

View File

@@ -0,0 +1,48 @@
[pixel shader]
float4 main() : sv_target
{
int4 aa = {1, 2, 3, 4};
return aa;
}
[test]
draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0) 4
[pixel shader]
float4 main() : sv_target
{
float4 aa = {1, 2, 3, 4};
return aa;
}
[test]
draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0) 4
[pixel shader]
float4 main() : sv_target
{
float3 aa = {1, 2, 3};
float4 bb = {aa.x, aa.y, aa.z, 4.0};
return bb;
}
[test]
draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0) 4
[pixel shader]
float4 main() : sv_target
{
float4 aa = { 1e1, 1e-1, 1., 2.f };
float4 bb = { .1, .1e1, .2f, 1.e-1f };
return aa + bb;
}
[test]
draw quad
probe all rgba (10.1, 1.1, 1.2, 2.1) 4