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tests: Move HLSL tests to a subdirectory.
This commit is contained in:
committed by
Alexandre Julliard
parent
69f32796b0
commit
0d2f2e1860
Notes:
Alexandre Julliard
2023-06-28 23:04:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/248
40
tests/hlsl/function-overload.shader_test
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40
tests/hlsl/function-overload.shader_test
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@@ -0,0 +1,40 @@
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[pixel shader fail]
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/* The same function signature cannot be defined twice. */
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float func(int arg)
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{
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return 0.1;
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}
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float func(int arg)
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{
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return 0.1;
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}
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float4 main() : sv_target
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{
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return 0;
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}
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[pixel shader todo]
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/* Test a basic overload. */
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float func(int arg)
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{
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return 0.1;
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}
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float func(uint arg)
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{
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return 0.2;
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}
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float4 main() : sv_target
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{
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int i = 1;
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uint u = 1;
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return float4(func(i), func(u), func(int2(1, 1)), func(uint2(1, 1)));
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}
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[test]
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todo draw quad
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probe all rgba (0.1, 0.2, 0.1, 0.2)
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