libs/vkd3d: Rename variables in d3d12_command_list_CopyBufferRegion().

This commit is contained in:
Józef Kucia 2016-10-25 13:23:18 +02:00
parent ec23554b54
commit 0d1550788e

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@ -1524,30 +1524,30 @@ static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandL
} }
static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList *iface, static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList *iface,
ID3D12Resource *dst_resource, UINT64 dst_offset, ID3D12Resource *src_resource, ID3D12Resource *dst, UINT64 dst_offset, ID3D12Resource *src, UINT64 src_offset, UINT64 byte_count)
UINT64 src_offset, UINT64 byte_count)
{ {
struct d3d12_resource *dst_resource_impl = unsafe_impl_from_ID3D12Resource(dst_resource);
struct d3d12_resource *src_resource_impl = unsafe_impl_from_ID3D12Resource(src_resource);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_resource *dst_resource, *src_resource;
const struct vkd3d_vk_device_procs *vk_procs; const struct vkd3d_vk_device_procs *vk_procs;
VkBufferCopy buffer_copy; VkBufferCopy buffer_copy;
TRACE("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " TRACE("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, "
"src_offset %#"PRIx64", byte_count %#"PRIx64".\n", "src_offset %#"PRIx64", byte_count %#"PRIx64".\n",
iface, dst_resource, dst_offset, src_resource, src_offset, byte_count); iface, dst, dst_offset, src, src_offset, byte_count);
vk_procs = &list->device->vk_procs; vk_procs = &list->device->vk_procs;
assert(d3d12_resource_is_buffer(dst_resource_impl)); dst_resource = unsafe_impl_from_ID3D12Resource(dst);
assert(d3d12_resource_is_buffer(src_resource_impl)); assert(d3d12_resource_is_buffer(dst_resource));
src_resource = unsafe_impl_from_ID3D12Resource(src);
assert(d3d12_resource_is_buffer(src_resource));
buffer_copy.srcOffset = src_offset; buffer_copy.srcOffset = src_offset;
buffer_copy.dstOffset = dst_offset; buffer_copy.dstOffset = dst_offset;
buffer_copy.size = byte_count; buffer_copy.size = byte_count;
VK_CALL(vkCmdCopyBuffer(list->vk_command_buffer, VK_CALL(vkCmdCopyBuffer(list->vk_command_buffer,
src_resource_impl->u.vk_buffer, dst_resource_impl->u.vk_buffer, 1, &buffer_copy)); src_resource->u.vk_buffer, dst_resource->u.vk_buffer, 1, &buffer_copy));
} }
static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList *iface, static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList *iface,