tests/hlsl: Add lower sm1 saturate test.

This commit is contained in:
Anna (navi) Figueiredo Gomes
2025-01-24 20:25:09 +01:00
committed by Henri Verbeet
parent 57518d5312
commit 0ce2b1359f
Notes: Henri Verbeet 2025-03-03 18:04:53 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1391

View File

@ -24,3 +24,17 @@ float4 main() : sv_target
uniform 0 float4 -2 0 2 -1
draw quad
probe (0, 0) rgba (0.0, 0.0, 1.0, 0.0)
[pixel shader todo(sm<4)]
uniform float4 u;
float4 main() : sv_target
{
half4 h = u;
return saturate(h);
}
[test]
uniform 0 float4 -2.0 1.2 0.2 4.0
todo(sm<4) draw quad
probe (0, 0) rgba (0.0, 1.0, 0.2, 1.0)