vkd3d-shader: Avoid using the term "varying" for all semantics.

It's not particularly accurate; "varying" only refers to the interface between
two consecutive shader stages.

Replace it with "semantic" in most cases.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-04-27 12:14:20 -05:00
committed by Alexandre Julliard
parent 445165823e
commit 0c3b1d1d89
4 changed files with 25 additions and 26 deletions