Release 1.10.

This commit is contained in:
Henri Verbeet
2023-12-06 12:00:00 +01:00
committed by Alexandre Julliard
parent ff674b5db5
commit 0c33f82f72
Notes: Alexandre Julliard 2023-12-06 23:24:41 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/513
12 changed files with 139 additions and 82 deletions

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@@ -231,7 +231,7 @@ static inline bool register_is_constant_or_undef(const struct vkd3d_shader_regis
#define VKD3D_SPIRV_VERSION 0x00010000
#define VKD3D_SPIRV_GENERATOR_ID 18
#define VKD3D_SPIRV_GENERATOR_VERSION 9
#define VKD3D_SPIRV_GENERATOR_VERSION 10
#define VKD3D_SPIRV_GENERATOR_MAGIC vkd3d_make_u32(VKD3D_SPIRV_GENERATOR_VERSION, VKD3D_SPIRV_GENERATOR_ID)
struct vkd3d_spirv_stream

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@@ -239,7 +239,7 @@ HRESULT WINAPI D3DCompile2(const void *data, SIZE_T data_size, const char *filen
option = &options[0];
option->name = VKD3D_SHADER_COMPILE_OPTION_API_VERSION;
option->value = VKD3D_SHADER_API_VERSION_1_9;
option->value = VKD3D_SHADER_API_VERSION_1_10;
compile_info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
compile_info.next = &preprocess_info;
@@ -362,7 +362,7 @@ HRESULT WINAPI D3DPreprocess(const void *data, SIZE_T size, const char *filename
static const struct vkd3d_shader_compile_option options[] =
{
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_9},
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_10},
};
TRACE("data %p, size %lu, filename %s, macros %p, include %p, preprocessed_blob %p, messages_blob %p.\n",

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@@ -2142,7 +2142,7 @@ static HRESULT create_shader_stage(struct d3d12_device *device,
const struct vkd3d_shader_compile_option options[] =
{
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_9},
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_10},
{VKD3D_SHADER_COMPILE_OPTION_TYPED_UAV, typed_uav_compile_option(device)},
{VKD3D_SHADER_COMPILE_OPTION_WRITE_TESS_GEOM_POINT_SIZE, 0},
};
@@ -2196,7 +2196,7 @@ static int vkd3d_scan_dxbc(const struct d3d12_device *device, const D3D12_SHADER
const struct vkd3d_shader_compile_option options[] =
{
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_9},
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_10},
{VKD3D_SHADER_COMPILE_OPTION_TYPED_UAV, typed_uav_compile_option(device)},
};
@@ -3855,7 +3855,7 @@ static int compile_hlsl_cs(const struct vkd3d_shader_code *hlsl, struct vkd3d_sh
static const struct vkd3d_shader_compile_option options[] =
{
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_9},
{VKD3D_SHADER_COMPILE_OPTION_API_VERSION, VKD3D_SHADER_API_VERSION_1_10},
};
info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;