From 0b9268a91b1701295ac9ecbf6d8c9cbdbab0fd3d Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Sat, 24 May 2025 12:07:15 +0200 Subject: [PATCH] tests/hlsl: Mark some tests in geometry.shader_test as buggy on MoltenVK. They use geometry shaders, which MoltenVK doesn't support. However D3D12 has no way to indicate they're unsupported, so the problem doesn't surface as a failed draw, but rather as a draw that doesn't do anything. --- tests/hlsl/geometry.shader_test | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/tests/hlsl/geometry.shader_test b/tests/hlsl/geometry.shader_test index 4766e64c0..e47a0edc2 100644 --- a/tests/hlsl/geometry.shader_test +++ b/tests/hlsl/geometry.shader_test @@ -61,8 +61,8 @@ float4 main(struct ps_data ps_input) : SV_Target [test] draw point list 1 -probe rtv 0 (320, 190) rgba(0.0, 0.0, 0.0, 0.0) -probe rtv 0 (255, 240) rgba(0.0, 0.0, 0.0, 0.0) -todo(opengl & llvmpipe | mvk) probe rtv 0 (320, 240) rgba(0.0, 1.0, 1.0, 1.0) -probe rtv 0 (385, 240) rgba(0.0, 0.0, 0.0, 0.0) -probe rtv 0 (320, 290) rgba(0.0, 0.0, 0.0, 0.0) +bug(mvk) probe rtv 0 (320, 190) rgba(0.0, 0.0, 0.0, 0.0) +bug(mvk) probe rtv 0 (255, 240) rgba(0.0, 0.0, 0.0, 0.0) +bug(opengl & llvmpipe | mvk) probe rtv 0 (320, 240) rgba(0.0, 1.0, 1.0, 1.0) +bug(mvk) probe rtv 0 (385, 240) rgba(0.0, 0.0, 0.0, 0.0) +bug(mvk) probe rtv 0 (320, 290) rgba(0.0, 0.0, 0.0, 0.0)