vkd3d: Implement support for D3D12_FEATURE_EXISTING_HEAPS.

Signed-off-by: Conor McCarthy <conor.mccarthy.444@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2020-05-25 20:07:07 +04:30
committed by Alexandre Julliard
parent 33217ebfca
commit 0b622c6704
2 changed files with 22 additions and 0 deletions

View File

@@ -1697,6 +1697,11 @@ typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3
BOOL BarycentricsSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS3;
typedef struct D3D12_FEATURE_DATA_EXISTING_HEAPS
{
BOOL Supported;
} D3D12_FEATURE_DATA_EXISTING_HEAPS;
typedef enum D3D12_FEATURE
{
D3D12_FEATURE_D3D12_OPTIONS = 0,
@@ -1714,6 +1719,7 @@ typedef enum D3D12_FEATURE
D3D12_FEATURE_SHADER_CACHE = 19,
D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20,
D3D12_FEATURE_D3D12_OPTIONS3 = 21,
D3D12_FEATURE_EXISTING_HEAPS = 22,
} D3D12_FEATURE;
typedef struct D3D12_MEMCPY_DEST