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libs/vkd3d-shader: Add VKD3D_SHADER_STRIP_DEBUG compiler option.
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@ -90,6 +90,7 @@ static const struct
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compiler_options[] =
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{
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{"--flip-y", VKD3D_SHADER_FLIP_Y},
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{"--strip-debug", VKD3D_SHADER_STRIP_DEBUG},
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};
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struct options
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@ -142,7 +143,9 @@ int main(int argc, char **argv)
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if (!parse_command_line(argc, argv, &options))
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{
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fprintf(stderr, "usage: %s [--flip-y] [-o <out_spirv_filename>] <dxbc_filename>\n", argv[0]);
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fprintf(stderr,
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"usage: %s [--strip-degug] [--flip-y] [-o <out_spirv_filename>] <dxbc_filename>\n",
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argv[0]);
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return 1;
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}
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