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vkd3d-shader/hlsl: Support MSL as target format.
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Notes:
Henri Verbeet
2025-08-21 16:35:35 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1684
@@ -2193,6 +2193,9 @@ const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types(
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VKD3D_SHADER_TARGET_D3D_BYTECODE,
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VKD3D_SHADER_TARGET_D3D_BYTECODE,
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VKD3D_SHADER_TARGET_DXBC_TPF,
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VKD3D_SHADER_TARGET_DXBC_TPF,
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VKD3D_SHADER_TARGET_FX,
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VKD3D_SHADER_TARGET_FX,
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#ifdef VKD3D_SHADER_UNSUPPORTED_MSL
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VKD3D_SHADER_TARGET_MSL,
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#endif
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};
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};
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static const enum vkd3d_shader_target_type d3dbc_types[] =
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static const enum vkd3d_shader_target_type d3dbc_types[] =
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