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include: Add the ID3D12CommandSignature interface.
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@ -83,7 +83,6 @@ interface ID3D12DescriptorHeap;
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interface ID3D12QueryHeap;
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interface ID3D12QueryHeap;
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interface ID3D12Resource;
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interface ID3D12Resource;
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interface ID3D12CommandAllocator;
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interface ID3D12CommandAllocator;
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interface ID3D12CommandSignature;
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interface ID3D12GraphicsCommandList;
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interface ID3D12GraphicsCommandList;
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interface ID3D12CommandQueue;
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interface ID3D12CommandQueue;
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interface ID3D12PipelineState;
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interface ID3D12PipelineState;
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@ -1422,6 +1421,11 @@ interface ID3D12DescriptorHeap : ID3D12Pageable
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D3D12_GPU_DESCRIPTOR_HANDLE GetGPUDescriptorHandleForHeapStart();
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D3D12_GPU_DESCRIPTOR_HANDLE GetGPUDescriptorHandleForHeapStart();
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};
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};
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[uuid(c36a797c-ec80-4f0a-8985-a7b2475082d1), object, local, pointer_default(unique)]
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interface ID3D12CommandSignature : ID3D12Pageable
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{
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};
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[uuid(5B160D0F-AC1B-4185-8BA8-B3AE42A5A455), object, local, pointer_default(unique)]
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[uuid(5B160D0F-AC1B-4185-8BA8-B3AE42A5A455), object, local, pointer_default(unique)]
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interface ID3D12GraphicsCommandList : ID3D12CommandList
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interface ID3D12GraphicsCommandList : ID3D12CommandList
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{
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{
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