vkd3d-shader/ir: Rename vsir_program_normalise() to vsir_program_transform().

This commit is contained in:
Giovanni Mascellani
2024-09-05 20:20:03 +02:00
committed by Henri Verbeet
parent 03ab0156a2
commit 096f133b09
Notes: Henri Verbeet 2024-09-11 15:34:39 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1058
4 changed files with 22 additions and 22 deletions

View File

@@ -1394,7 +1394,7 @@ const struct vkd3d_shader_parameter1 *vsir_program_get_parameter(
const struct vsir_program *program, enum vkd3d_shader_parameter_name name);
bool vsir_program_init(struct vsir_program *program, const struct vkd3d_shader_compile_info *compile_info,
const struct vkd3d_shader_version *version, unsigned int reserve);
enum vkd3d_result vsir_program_normalise(struct vsir_program *program, uint64_t config_flags,
enum vkd3d_result vsir_program_transform(struct vsir_program *program, uint64_t config_flags,
const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_message_context *message_context);
enum vkd3d_result vsir_program_validate(struct vsir_program *program, uint64_t config_flags,
const char *source_name, struct vkd3d_shader_message_context *message_context);