vkd3d-shader/ir: Rename vsir_program_normalise() to vsir_program_transform().

This commit is contained in:
Giovanni Mascellani
2024-09-05 20:20:03 +02:00
committed by Henri Verbeet
parent 03ab0156a2
commit 096f133b09
Notes: Henri Verbeet 2024-09-11 15:34:39 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1058
4 changed files with 22 additions and 22 deletions

View File

@@ -10614,7 +10614,7 @@ static int spirv_compiler_generate_spirv(struct spirv_compiler *compiler, struct
enum vkd3d_result result = VKD3D_OK;
unsigned int i, max_element_count;
if ((result = vsir_program_normalise(program, compiler->config_flags,
if ((result = vsir_program_transform(program, compiler->config_flags,
compile_info, compiler->message_context)) < 0)
return result;