vkd3d-shader/hlsl: Parse string default values.

This commit is contained in:
Francisco Casas
2024-06-14 19:59:21 -04:00
committed by Henri Verbeet
parent f8108a4753
commit 094e298c1c
Notes: Henri Verbeet 2024-08-13 21:26:39 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/988
7 changed files with 54 additions and 28 deletions

View File

@@ -3607,7 +3607,7 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
hlsl_fixme(ctx, &var->loc, "Write double default values.");
set_u32(&buffer, default_value_offset + comp_offset * sizeof(uint32_t),
var->default_values[k].value.u);
var->default_values[k].number.u);
}
}
}