vkd3d-shader/hlsl: Parse string default values.

This commit is contained in:
Francisco Casas
2024-06-14 19:59:21 -04:00
committed by Henri Verbeet
parent f8108a4753
commit 094e298c1c
Notes: Henri Verbeet 2024-08-13 21:26:39 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/988
7 changed files with 54 additions and 28 deletions

View File

@ -1243,7 +1243,7 @@ static uint32_t write_fx_4_default_value(struct hlsl_type *value_type, struct hl
for (j = 0; j < comp_count; ++j)
{
put_u32_unaligned(buffer, value->value.u);
put_u32_unaligned(buffer, value->number.u);
value++;
}
break;