mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/hlsl: Save hlsl_ir_resource_load in the vsir_program for SM1.
This commit is contained in:
committed by
Henri Verbeet
parent
961c4f8b23
commit
08fb683784
Notes:
Henri Verbeet
2024-09-12 18:57:08 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1062
@@ -2203,6 +2203,8 @@ static void d3dbc_write_vsir_instruction(struct d3dbc_compiler *d3dbc, const str
|
||||
case VKD3DSIH_MUL:
|
||||
case VKD3DSIH_SINCOS:
|
||||
case VKD3DSIH_SLT:
|
||||
case VKD3DSIH_TEX:
|
||||
case VKD3DSIH_TEXLDD:
|
||||
d3dbc_write_vsir_simple_instruction(d3dbc, ins);
|
||||
break;
|
||||
|
||||
@@ -2367,77 +2369,6 @@ static void d3dbc_write_jump(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_
|
||||
}
|
||||
}
|
||||
|
||||
static void d3dbc_write_resource_load(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_node *instr)
|
||||
{
|
||||
const struct hlsl_ir_resource_load *load = hlsl_ir_resource_load(instr);
|
||||
struct hlsl_ir_node *coords = load->coords.node;
|
||||
struct hlsl_ir_node *ddx = load->ddx.node;
|
||||
struct hlsl_ir_node *ddy = load->ddy.node;
|
||||
unsigned int sampler_offset, reg_id;
|
||||
struct hlsl_ctx *ctx = d3dbc->ctx;
|
||||
struct sm1_instruction sm1_instr;
|
||||
|
||||
sampler_offset = hlsl_offset_from_deref_safe(ctx, &load->resource);
|
||||
reg_id = load->resource.var->regs[HLSL_REGSET_SAMPLERS].index + sampler_offset;
|
||||
|
||||
sm1_instr = (struct sm1_instruction)
|
||||
{
|
||||
.dst.type = VKD3DSPR_TEMP,
|
||||
.dst.reg = instr->reg.id,
|
||||
.dst.writemask = instr->reg.writemask,
|
||||
.has_dst = 1,
|
||||
|
||||
.srcs[0].type = VKD3DSPR_TEMP,
|
||||
.srcs[0].reg = coords->reg.id,
|
||||
.srcs[0].swizzle = hlsl_swizzle_from_writemask(coords->reg.writemask),
|
||||
|
||||
.srcs[1].type = VKD3DSPR_COMBINED_SAMPLER,
|
||||
.srcs[1].reg = reg_id,
|
||||
.srcs[1].swizzle = hlsl_swizzle_from_writemask(VKD3DSP_WRITEMASK_ALL),
|
||||
|
||||
.src_count = 2,
|
||||
};
|
||||
|
||||
switch (load->load_type)
|
||||
{
|
||||
case HLSL_RESOURCE_SAMPLE:
|
||||
sm1_instr.opcode = VKD3D_SM1_OP_TEX;
|
||||
break;
|
||||
|
||||
case HLSL_RESOURCE_SAMPLE_PROJ:
|
||||
sm1_instr.opcode = VKD3D_SM1_OP_TEX;
|
||||
sm1_instr.opcode |= VKD3DSI_TEXLD_PROJECT << VKD3D_SM1_INSTRUCTION_FLAGS_SHIFT;
|
||||
break;
|
||||
|
||||
case HLSL_RESOURCE_SAMPLE_LOD_BIAS:
|
||||
sm1_instr.opcode = VKD3D_SM1_OP_TEX;
|
||||
sm1_instr.opcode |= VKD3DSI_TEXLD_BIAS << VKD3D_SM1_INSTRUCTION_FLAGS_SHIFT;
|
||||
break;
|
||||
|
||||
case HLSL_RESOURCE_SAMPLE_GRAD:
|
||||
sm1_instr.opcode = VKD3D_SM1_OP_TEXLDD;
|
||||
|
||||
sm1_instr.srcs[2].type = VKD3DSPR_TEMP;
|
||||
sm1_instr.srcs[2].reg = ddx->reg.id;
|
||||
sm1_instr.srcs[2].swizzle = hlsl_swizzle_from_writemask(ddx->reg.writemask);
|
||||
|
||||
sm1_instr.srcs[3].type = VKD3DSPR_TEMP;
|
||||
sm1_instr.srcs[3].reg = ddy->reg.id;
|
||||
sm1_instr.srcs[3].swizzle = hlsl_swizzle_from_writemask(ddy->reg.writemask);
|
||||
|
||||
sm1_instr.src_count += 2;
|
||||
break;
|
||||
|
||||
default:
|
||||
hlsl_fixme(ctx, &instr->loc, "Resource load type %u.", load->load_type);
|
||||
return;
|
||||
}
|
||||
|
||||
VKD3D_ASSERT(instr->reg.allocated);
|
||||
|
||||
d3dbc_write_instruction(d3dbc, &sm1_instr);
|
||||
}
|
||||
|
||||
static void d3dbc_write_block(struct d3dbc_compiler *d3dbc, const struct hlsl_block *block)
|
||||
{
|
||||
struct vkd3d_shader_instruction *vsir_instr;
|
||||
@@ -2472,10 +2403,6 @@ static void d3dbc_write_block(struct d3dbc_compiler *d3dbc, const struct hlsl_bl
|
||||
d3dbc_write_jump(d3dbc, instr);
|
||||
break;
|
||||
|
||||
case HLSL_IR_RESOURCE_LOAD:
|
||||
d3dbc_write_resource_load(d3dbc, instr);
|
||||
break;
|
||||
|
||||
case HLSL_IR_VSIR_INSTRUCTION_REF:
|
||||
vsir_instr_idx = hlsl_ir_vsir_instruction_ref(instr)->vsir_instr_idx;
|
||||
vsir_instr = &d3dbc->program->instructions.elements[vsir_instr_idx];
|
||||
|
||||
Reference in New Issue
Block a user