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tests: Test HLSL unbounded array syntax.
Change the shader in test_unbounded_samplers() to also test a nested array. Note that the changed shader compiles to the same bytecode.
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committed by
Alexandre Julliard
parent
c5f507ac38
commit
083a58767a
Notes:
Alexandre Julliard
2024-04-09 15:45:34 -05:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/757
@@ -214,6 +214,7 @@ vkd3d_shader_tests = \
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tests/hlsl/uav-rwbyteaddressbuffer.shader_test \
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tests/hlsl/uav-rwstructuredbuffer.shader_test \
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tests/hlsl/uav-rwtexture.shader_test \
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tests/hlsl/unbounded-array-5.1.shader_test \
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tests/hlsl/uniform-parameters.shader_test \
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tests/hlsl/uniform-semantics.shader_test \
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tests/hlsl/vector-indexing-uniform.shader_test \
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