tests: Test HLSL unbounded array syntax.

Change the shader in test_unbounded_samplers() to also test a nested array.
Note that the changed shader compiles to the same bytecode.
This commit is contained in:
Zebediah Figura
2024-01-26 16:32:30 -06:00
committed by Alexandre Julliard
parent c5f507ac38
commit 083a58767a
Notes: Alexandre Julliard 2024-04-09 15:45:34 -05:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/757
4 changed files with 34 additions and 7 deletions

View File

@@ -214,6 +214,7 @@ vkd3d_shader_tests = \
tests/hlsl/uav-rwbyteaddressbuffer.shader_test \
tests/hlsl/uav-rwstructuredbuffer.shader_test \
tests/hlsl/uav-rwtexture.shader_test \
tests/hlsl/unbounded-array-5.1.shader_test \
tests/hlsl/uniform-parameters.shader_test \
tests/hlsl/uniform-semantics.shader_test \
tests/hlsl/vector-indexing-uniform.shader_test \