mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
tests/shader_runner: Add GLSL support to the GL runner.
This commit is contained in:
committed by
Alexandre Julliard
parent
164608a007
commit
0715734dfb
Notes:
Alexandre Julliard
2024-03-19 23:17:49 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/730
@@ -8,7 +8,7 @@ float4 main() : sv_target
|
||||
|
||||
[test]
|
||||
uniform 0 float4 0.7 -0.1 0.0 0.0
|
||||
draw quad
|
||||
todo(glsl) draw quad
|
||||
probe all rgba (0.7, 0.0, 1.0, 0.0)
|
||||
|
||||
[pixel shader]
|
||||
@@ -22,5 +22,5 @@ float4 main() : sv_target
|
||||
|
||||
[test]
|
||||
uniform 0 float4 -2 0 2 -1
|
||||
draw quad
|
||||
todo(glsl) draw quad
|
||||
probe all rgba (0.0, 0.0, 1.0, 0.0)
|
||||
|
Reference in New Issue
Block a user