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tests/shader_runner: Add GLSL support to the GL runner.
This commit is contained in:
committed by
Alexandre Julliard
parent
164608a007
commit
0715734dfb
Notes:
Alexandre Julliard
2024-03-19 23:17:49 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/730
@@ -27,7 +27,7 @@ float4 main() : sv_target
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}
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[test]
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draw quad
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todo(glsl) draw quad
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probe all rgba (0.0, 0.0, 0.0, 1.0)
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[sampler 0]
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@@ -36,7 +36,7 @@ address clamp clamp clamp
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comparison less
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[test]
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draw quad
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todo(glsl) draw quad
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probe all rgba (1.0, 0.0, 0.0, 1.0)
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[sampler 0]
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@@ -45,7 +45,7 @@ address clamp clamp clamp
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comparison equal
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[test]
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draw quad
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todo(glsl) draw quad
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probe all rgba (0.0, 1.0, 0.0, 1.0)
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[sampler 0]
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@@ -54,7 +54,7 @@ address clamp clamp clamp
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comparison less equal
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[test]
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draw quad
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todo(glsl) draw quad
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probe all rgba (1.0, 1.0, 0.0, 1.0)
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[sampler 0]
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@@ -63,7 +63,7 @@ address clamp clamp clamp
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comparison greater
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[test]
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draw quad
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todo(glsl) draw quad
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probe all rgba (0.0, 0.0, 1.0, 1.0)
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[sampler 0]
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@@ -72,7 +72,7 @@ address clamp clamp clamp
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comparison not equal
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[test]
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draw quad
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todo(glsl) draw quad
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probe all rgba (1.0, 0.0, 1.0, 1.0)
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[sampler 0]
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@@ -81,7 +81,7 @@ address clamp clamp clamp
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comparison greater equal
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[test]
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draw quad
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todo(glsl) draw quad
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probe all rgba (0.0, 1.0, 1.0, 1.0)
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[sampler 0]
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@@ -90,7 +90,7 @@ address clamp clamp clamp
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comparison always
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[test]
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draw quad
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todo(glsl) draw quad
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probe all rgba (1.0, 1.0, 1.0, 1.0)
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@@ -118,7 +118,7 @@ float4 main() : sv_target
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[test]
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uniform 0 float 0.5
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uniform 1 float 0.00000007
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draw quad
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todo(glsl) draw quad
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probe all rgba (0.0, 0.0, 1.0, 1.0)
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@@ -140,5 +140,5 @@ float4 main() : sv_target
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[test]
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uniform 0 float 0.5
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draw quad
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todo(glsl) draw quad
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probe all rgba (0.0, 0.0, 1.0, 1.0)
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