tests/shader_runner: Add GLSL support to the GL runner.

This commit is contained in:
Henri Verbeet
2024-03-19 12:36:23 +01:00
committed by Alexandre Julliard
parent 164608a007
commit 0715734dfb
Notes: Alexandre Julliard 2024-03-19 23:17:49 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/730
159 changed files with 989 additions and 859 deletions

View File

@@ -32,7 +32,7 @@ uint4 main(float4 pos : sv_position) : sv_target
% Initialise the UAV and RTV.
[test]
draw triangle list 3
todo(glsl) draw triangle list 3
probe all rui(0xaaaaaaaa)
probe uav 1 all rui(0x55555555)