vkd3d-shader/hlsl: Support dot() for SM1.

This commit is contained in:
Nikolay Sivov
2023-01-26 23:56:00 +03:00
committed by Alexandre Julliard
parent 68c232cfab
commit 06f300ec59
Notes: Alexandre Julliard 2023-02-02 22:14:28 +01:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/74
4 changed files with 108 additions and 1 deletions

View File

@@ -422,7 +422,7 @@ struct sm1_instruction
D3DSHADER_PARAM_SRCMOD_TYPE mod;
unsigned int swizzle;
uint32_t reg;
} srcs[2];
} srcs[3];
unsigned int src_count;
unsigned int has_dst;
@@ -459,6 +459,33 @@ static void write_sm1_instruction(struct hlsl_ctx *ctx, struct vkd3d_bytecode_bu
write_sm1_src_register(buffer, &instr->srcs[i], instr->dst.writemask);
};
static void write_sm1_ternary_op(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode, const struct hlsl_reg *dst,
const struct hlsl_reg *src1, const struct hlsl_reg *src2, const struct hlsl_reg *src3)
{
const struct sm1_instruction instr =
{
.opcode = opcode,
.dst.type = D3DSPR_TEMP,
.dst.writemask = dst->writemask,
.dst.reg = dst->id,
.has_dst = 1,
.srcs[0].type = D3DSPR_TEMP,
.srcs[0].swizzle = hlsl_swizzle_from_writemask(src1->writemask),
.srcs[0].reg = src1->id,
.srcs[1].type = D3DSPR_TEMP,
.srcs[1].swizzle = hlsl_swizzle_from_writemask(src2->writemask),
.srcs[1].reg = src2->id,
.srcs[2].type = D3DSPR_TEMP,
.srcs[2].swizzle = hlsl_swizzle_from_writemask(src3->writemask),
.srcs[2].reg = src3->id,
.src_count = 3,
};
write_sm1_instruction(ctx, buffer, &instr);
}
static void write_sm1_binary_op(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode, const struct hlsl_reg *dst,
const struct hlsl_reg *src1, const struct hlsl_reg *src2)
@@ -631,6 +658,7 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
struct hlsl_ir_expr *expr = hlsl_ir_expr(instr);
struct hlsl_ir_node *arg1 = expr->operands[0].node;
struct hlsl_ir_node *arg2 = expr->operands[1].node;
struct hlsl_ir_node *arg3 = expr->operands[2].node;
assert(instr->reg.allocated);
@@ -679,6 +707,26 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
write_sm1_unary_op(ctx, buffer, D3DSIO_FRC, &instr->reg, &arg1->reg, D3DSPSM_NONE);
break;
case HLSL_OP2_DOT:
switch (arg1->data_type->dimx)
{
case 4:
write_sm1_binary_op(ctx, buffer, D3DSIO_DP4, &instr->reg, &arg1->reg, &arg2->reg);
break;
case 3:
write_sm1_binary_op(ctx, buffer, D3DSIO_DP3, &instr->reg, &arg1->reg, &arg2->reg);
break;
default:
vkd3d_unreachable();
}
break;
case HLSL_OP3_DP2ADD:
write_sm1_ternary_op(ctx, buffer, D3DSIO_DP2ADD, &instr->reg, &arg1->reg, &arg2->reg, &arg3->reg);
break;
default:
hlsl_fixme(ctx, &instr->loc, "SM1 \"%s\" expression.", debug_hlsl_expr_op(expr->op));
break;