vkd3d: Introduce a debug helper for CPU descriptor handles.

This commit is contained in:
Henri Verbeet
2024-01-30 14:50:03 +01:00
committed by Alexandre Julliard
parent feca006d6a
commit 06ddb10c40
Notes: Alexandre Julliard 2024-02-01 23:08:41 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/624
4 changed files with 28 additions and 22 deletions

View File

@@ -5132,8 +5132,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra
struct VkAttachmentDescription attachment_desc;
struct VkAttachmentReference ds_reference;
TRACE("iface %p, dsv %#lx, flags %#x, depth %.8e, stencil 0x%02x, rect_count %u, rects %p.\n",
iface, dsv.ptr, flags, depth, stencil, rect_count, rects);
TRACE("iface %p, dsv %s, flags %#x, depth %.8e, stencil 0x%02x, rect_count %u, rects %p.\n",
iface, debug_cpu_handle(dsv), flags, depth, stencil, rect_count, rects);
d3d12_command_list_track_resource_usage(list, dsv_desc->resource);
@@ -5180,8 +5180,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12Gra
struct VkAttachmentReference color_reference;
VkClearValue clear_value;
TRACE("iface %p, rtv %#lx, color %p, rect_count %u, rects %p.\n",
iface, rtv.ptr, color, rect_count, rects);
TRACE("iface %p, rtv %s, color %p, rect_count %u, rects %p.\n",
iface, debug_cpu_handle(rtv), color, rect_count, rects);
d3d12_command_list_track_resource_usage(list, rtv_desc->resource);
@@ -5432,8 +5432,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
struct d3d12_resource *resource_impl;
VkClearColorValue colour;
TRACE("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p.\n",
iface, gpu_handle.ptr, cpu_handle.ptr, resource, values, rect_count, rects);
TRACE("iface %p, gpu_handle %#"PRIx64", cpu_handle %s, resource %p, values %p, rect_count %u, rects %p.\n",
iface, gpu_handle.ptr, debug_cpu_handle(cpu_handle), resource, values, rect_count, rects);
resource_impl = unsafe_impl_from_ID3D12Resource(resource);
if (!(descriptor = d3d12_desc_from_cpu_handle(cpu_handle)->s.u.view))
@@ -5496,8 +5496,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I
VkClearColorValue colour;
struct vkd3d_view *view;
TRACE("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p.\n",
iface, gpu_handle.ptr, cpu_handle.ptr, resource, values, rect_count, rects);
TRACE("iface %p, gpu_handle %#"PRIx64", cpu_handle %s, resource %p, values %p, rect_count %u, rects %p.\n",
iface, gpu_handle.ptr, debug_cpu_handle(cpu_handle), resource, values, rect_count, rects);
resource_impl = unsafe_impl_from_ID3D12Resource(resource);
if (!(view = d3d12_desc_from_cpu_handle(cpu_handle)->s.u.view))