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include: Add some misc D3D12 structs/enums/macros.
Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
parent
b67279394b
commit
06399d128a
Notes:
Alexandre Julliard
2023-09-13 23:18:09 +02:00
Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/332
@ -608,6 +608,12 @@ typedef enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 = 0x2,
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 = 0x2,
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} D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER;
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} D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER;
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typedef struct D3D12_FEATURE_DATA_DISPLAYABLE
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{
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BOOL DisplayableTexture;
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D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier;
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} D3D12_FEATURE_DATA_DISPLAYABLE;
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typedef enum D3D12_HEAP_SERIALIZATION_TIER
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typedef enum D3D12_HEAP_SERIALIZATION_TIER
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{
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{
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D3D12_HEAP_SERIALIZATION_TIER_0 = 0x0,
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D3D12_HEAP_SERIALIZATION_TIER_0 = 0x0,
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@ -686,6 +692,13 @@ typedef struct D3D12_SUBRESOURCE_RANGE_UINT64
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D3D12_RANGE_UINT64 Range;
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D3D12_RANGE_UINT64 Range;
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} D3D12_SUBRESOURCE_RANGE_UINT64;
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} D3D12_SUBRESOURCE_RANGE_UINT64;
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typedef struct D3D12_SUBRESOURCE_INFO
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{
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UINT64 Offset;
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UINT RowPitch;
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UINT DepthPitch;
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} D3D12_SUBRESOURCE_INFO;
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typedef struct D3D12_RESOURCE_ALLOCATION_INFO
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typedef struct D3D12_RESOURCE_ALLOCATION_INFO
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{
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{
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UINT64 SizeInBytes;
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UINT64 SizeInBytes;
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@ -1276,6 +1289,21 @@ typedef enum D3D12_FILTER_REDUCTION_TYPE
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const UINT D3D12_FILTER_REDUCTION_TYPE_MASK = 0x3;
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const UINT D3D12_FILTER_REDUCTION_TYPE_MASK = 0x3;
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const UINT D3D12_FILTER_REDUCTION_TYPE_SHIFT = 7;
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const UINT D3D12_FILTER_REDUCTION_TYPE_SHIFT = 7;
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cpp_quote("#define D3D12_ENCODE_BASIC_FILTER(min, mag, mip, reduction) \\")
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cpp_quote(" ((D3D12_FILTER) ( \\")
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cpp_quote(" (((min) & D3D12_FILTER_TYPE_MASK) << D3D12_MIN_FILTER_SHIFT) \\")
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cpp_quote(" | (((mag) & D3D12_FILTER_TYPE_MASK) << D3D12_MAG_FILTER_SHIFT) \\")
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cpp_quote(" | (((mip) & D3D12_FILTER_TYPE_MASK) << D3D12_MIP_FILTER_SHIFT) \\")
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cpp_quote(" | (((reduction) & D3D12_FILTER_REDUCTION_TYPE_MASK) << D3D12_FILTER_REDUCTION_TYPE_SHIFT)))")
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cpp_quote("#define D3D12_ENCODE_ANISOTROPIC_FILTER(reduction) \\")
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cpp_quote(" ((D3D12_FILTER) ( \\")
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cpp_quote(" D3D12_ANISOTROPIC_FILTERING_BIT \\")
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cpp_quote(" | D3D12_ENCODE_BASIC_FILTER(D3D12_FILTER_TYPE_LINEAR, \\")
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cpp_quote(" D3D12_FILTER_TYPE_LINEAR, \\")
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cpp_quote(" D3D12_FILTER_TYPE_LINEAR, \\")
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cpp_quote(" reduction)))")
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cpp_quote("#define D3D12_DECODE_MAG_FILTER(filter) \\")
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cpp_quote("#define D3D12_DECODE_MAG_FILTER(filter) \\")
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cpp_quote(" ((D3D12_FILTER_TYPE)(((filter) >> D3D12_MAG_FILTER_SHIFT) & D3D12_FILTER_TYPE_MASK))")
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cpp_quote(" ((D3D12_FILTER_TYPE)(((filter) >> D3D12_MAG_FILTER_SHIFT) & D3D12_FILTER_TYPE_MASK))")
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@ -1855,6 +1883,19 @@ typedef struct D3D12_DEPTH_STENCIL_DESC
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D3D12_DEPTH_STENCILOP_DESC BackFace;
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D3D12_DEPTH_STENCILOP_DESC BackFace;
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} D3D12_DEPTH_STENCIL_DESC;
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} D3D12_DEPTH_STENCIL_DESC;
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typedef struct D3D12_DEPTH_STENCIL_DESC1
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{
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BOOL DepthEnable;
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D3D12_DEPTH_WRITE_MASK DepthWriteMask;
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D3D12_COMPARISON_FUNC DepthFunc;
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BOOL StencilEnable;
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UINT8 StencilReadMask;
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UINT8 StencilWriteMask;
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D3D12_DEPTH_STENCILOP_DESC FrontFace;
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D3D12_DEPTH_STENCILOP_DESC BackFace;
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BOOL DepthBoundsTestEnable;
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} D3D12_DEPTH_STENCIL_DESC1;
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typedef enum D3D12_BLEND
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typedef enum D3D12_BLEND
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{
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{
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D3D12_BLEND_ZERO = 1,
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D3D12_BLEND_ZERO = 1,
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@ -2340,6 +2381,72 @@ typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS7
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D3D12_SAMPLER_FEEDBACK_TIER SamplerFeedbackTier;
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D3D12_SAMPLER_FEEDBACK_TIER SamplerFeedbackTier;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS7;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS7;
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typedef struct D3D12_FEATURE_DATA_QUERY_META_COMMAND
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{
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GUID CommandId;
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UINT NodeMask;
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const void *pQueryInputData;
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SIZE_T QueryInputDataSizeInBytes;
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void *pQueryOutputData;
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SIZE_T QueryOutputDataSizeInBytes;
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} D3D12_FEATURE_DATA_QUERY_META_COMMAND;
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typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS8
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{
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BOOL UnalignedBlockTexturesSupported;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS8;
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typedef enum D3D12_WAVE_MMA_TIER
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{
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D3D12_WAVE_MMA_TIER_NOT_SUPPORTED = 0x0,
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D3D12_WAVE_MMA_TIER_1_0 = 0xa,
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} D3D12_WAVE_MMA_TIER;
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typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS9
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{
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BOOL MeshShaderPipelineStatsSupported;
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BOOL MeshShaderSupportsFullRangeRenderTargetArrayIndex;
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BOOL AtomicInt64OnTypedResourceSupported;
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BOOL AtomicInt64OnGroupSharedSupported;
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BOOL DerivativesInMeshAndAmplificationShadersSupported;
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D3D12_WAVE_MMA_TIER WaveMMATier;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS9;
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typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS10
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{
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BOOL VariableRateShadingSumCombinerSupported;
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BOOL MeshShaderPerPrimitiveShadingRateSupported;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS10;
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typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS11
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{
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BOOL AtomicInt64OnDescriptorHeapResourceSupported;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS11;
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typedef enum D3D12_TRI_STATE
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{
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D3D12_TRI_STATE_UNKNOWN = -0x1,
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D3D12_TRI_STATE_FALSE = 0x0,
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D3D12_TRI_STATE_TRUE = 0x1,
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} D3D12_TRI_STATE;
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typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS12
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{
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D3D12_TRI_STATE MSPrimitivesPipelineStatisticIncludesCulledPrimitives;
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BOOL EnhancedBarriersSupported;
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BOOL RelaxedFormatCastingSupported;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS12;
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typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13
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{
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BOOL UnrestrictedBufferTextureCopyPitchSupported;
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BOOL UnrestrictedVertexElementAlignmentSupported;
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BOOL InvertedViewportHeightFlipsYSupported;
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BOOL InvertedViewportDepthFlipsZSupported;
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BOOL TextureCopyBetweenDimensionsSupported;
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BOOL AlphaBlendFactorSupported;
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} D3D12_FEATURE_DATA_D3D12_OPTIONS13;
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typedef enum D3D12_FEATURE
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typedef enum D3D12_FEATURE
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{
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{
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D3D12_FEATURE_D3D12_OPTIONS = 0,
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D3D12_FEATURE_D3D12_OPTIONS = 0,
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@ -2586,6 +2693,24 @@ typedef struct D3D12_QUERY_DATA_PIPELINE_STATISTICS
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UINT64 CSInvocations;
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UINT64 CSInvocations;
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} D3D12_QUERY_DATA_PIPELINE_STATISTICS;
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} D3D12_QUERY_DATA_PIPELINE_STATISTICS;
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typedef struct D3D12_QUERY_DATA_PIPELINE_STATISTICS1
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{
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UINT64 IAVertices;
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UINT64 IAPrimitives;
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UINT64 VSInvocations;
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UINT64 GSInvocations;
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UINT64 GSPrimitives;
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UINT64 CInvocations;
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UINT64 CPrimitives;
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UINT64 PSInvocations;
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UINT64 HSInvocations;
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UINT64 DSInvocations;
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UINT64 CSInvocations;
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UINT64 ASInvocations;
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UINT64 MSInvocations;
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UINT64 MSPrimitives;
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} D3D12_QUERY_DATA_PIPELINE_STATISTICS1;
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typedef struct D3D12_QUERY_DATA_SO_STATISTICS
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typedef struct D3D12_QUERY_DATA_SO_STATISTICS
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{
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{
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UINT64 NumPrimitivesWritten;
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UINT64 NumPrimitivesWritten;
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@ -2808,6 +2933,19 @@ interface ID3D12ProtectedSession : ID3D12DeviceChild
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D3D12_PROTECTED_SESSION_STATUS GetSessionStatus();
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D3D12_PROTECTED_SESSION_STATUS GetSessionStatus();
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}
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}
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typedef enum D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS
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{
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D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_NONE = 0x0,
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D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED = 0x1,
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} D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS);")
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typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT
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{
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UINT NodeIndex;
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D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS Support;
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} D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT;
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[
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[
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uuid(6cd696f4-f289-40cc-8091-5a6c0a099c3d),
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uuid(6cd696f4-f289-40cc-8091-5a6c0a099c3d),
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object,
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object,
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@ -3274,6 +3412,18 @@ typedef enum D3D12_COMMAND_LIST_FLAGS
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} D3D12_COMMAND_LIST_FLAGS;
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} D3D12_COMMAND_LIST_FLAGS;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_LIST_FLAGS);")
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_LIST_FLAGS);")
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typedef enum D3D12_COMMAND_POOL_FLAGS
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{
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D3D12_COMMAND_POOL_FLAG_NONE = 0x0,
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} D3D12_COMMAND_POOL_FLAGS;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_POOL_FLAGS);")
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typedef enum D3D12_COMMAND_RECORDER_FLAGS
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{
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D3D12_COMMAND_RECORDER_FLAG_NONE = 0x0,
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} D3D12_COMMAND_RECORDER_FLAGS;
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cpp_quote("DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_RECORDER_FLAGS);")
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[
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[
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uuid(e865df17-a9ee-46f9-a463-3098315aa2e5),
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uuid(e865df17-a9ee-46f9-a463-3098315aa2e5),
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object,
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object,
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