vkd3d: Use Vulkan null descriptors if EXT_robustness2 is available.

This implements all remaining unsupported image view dimensions and saves
a small amount of resources because null buffers and images are no longer
needed. It matches the D3D12 requirement that all reads return zero,
which is not strictly true of the existing implementation using resources
of small but non-zero size. Warnings on null view creation are silenced
because there should no longer be a difference from D3D12 behaviour.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2022-03-24 14:36:09 +10:00
committed by Alexandre Julliard
parent f34168481d
commit 0627462192
5 changed files with 60 additions and 27 deletions

View File

@@ -135,6 +135,7 @@ static const struct vkd3d_optional_extension_info optional_device_extensions[] =
VK_EXTENSION(EXT_DEBUG_MARKER, EXT_debug_marker),
VK_EXTENSION(EXT_DEPTH_CLIP_ENABLE, EXT_depth_clip_enable),
VK_EXTENSION(EXT_DESCRIPTOR_INDEXING, EXT_descriptor_indexing),
VK_EXTENSION(EXT_ROBUSTNESS_2, EXT_robustness2),
VK_EXTENSION(EXT_SHADER_DEMOTE_TO_HELPER_INVOCATION, EXT_shader_demote_to_helper_invocation),
VK_EXTENSION(EXT_SHADER_STENCIL_EXPORT, EXT_shader_stencil_export),
VK_EXTENSION(EXT_TEXEL_BUFFER_ALIGNMENT, EXT_texel_buffer_alignment),
@@ -797,6 +798,7 @@ struct vkd3d_physical_device_info
VkPhysicalDeviceConditionalRenderingFeaturesEXT conditional_rendering_features;
VkPhysicalDeviceDepthClipEnableFeaturesEXT depth_clip_features;
VkPhysicalDeviceDescriptorIndexingFeaturesEXT descriptor_indexing_features;
VkPhysicalDeviceRobustness2FeaturesEXT robustness2_features;
VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT demote_features;
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT texel_buffer_alignment_features;
VkPhysicalDeviceTransformFeedbackFeaturesEXT xfb_features;
@@ -813,6 +815,7 @@ static void vkd3d_physical_device_info_init(struct vkd3d_physical_device_info *i
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *vertex_divisor_properties;
VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT *buffer_alignment_properties;
VkPhysicalDeviceDescriptorIndexingFeaturesEXT *descriptor_indexing_features;
VkPhysicalDeviceRobustness2FeaturesEXT *robustness2_features;
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *vertex_divisor_features;
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *buffer_alignment_features;
VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT *demote_features;
@@ -827,6 +830,7 @@ static void vkd3d_physical_device_info_init(struct vkd3d_physical_device_info *i
conditional_rendering_features = &info->conditional_rendering_features;
depth_clip_features = &info->depth_clip_features;
descriptor_indexing_features = &info->descriptor_indexing_features;
robustness2_features = &info->robustness2_features;
descriptor_indexing_properties = &info->descriptor_indexing_properties;
maintenance3_properties = &info->maintenance3_properties;
demote_features = &info->demote_features;
@@ -845,6 +849,8 @@ static void vkd3d_physical_device_info_init(struct vkd3d_physical_device_info *i
vk_prepend_struct(&info->features2, depth_clip_features);
descriptor_indexing_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT;
vk_prepend_struct(&info->features2, descriptor_indexing_features);
robustness2_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT;
vk_prepend_struct(&info->features2, robustness2_features);
demote_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT;
vk_prepend_struct(&info->features2, demote_features);
buffer_alignment_features->sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT;
@@ -1577,6 +1583,8 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
vulkan_info->EXT_conditional_rendering = false;
if (!physical_device_info->depth_clip_features.depthClipEnable)
vulkan_info->EXT_depth_clip_enable = false;
if (!physical_device_info->robustness2_features.nullDescriptor)
vulkan_info->EXT_robustness2 = false;
if (!physical_device_info->demote_features.shaderDemoteToHelperInvocation)
vulkan_info->EXT_shader_demote_to_helper_invocation = false;
if (!physical_device_info->texel_buffer_alignment_features.texelBufferAlignment)