diff --git a/tests/d3d12.c b/tests/d3d12.c index 7ed04b60..0ec5a09a 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -6359,6 +6359,38 @@ static void test_shader_instructions(void) 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x0100003e, }; static const D3D12_SHADER_BYTECODE ps_nested_switch = {ps_nested_switch_code, sizeof(ps_nested_switch_code)}; + static const DWORD ps_switch_no_default_code[] = + { +#if 0 + ps_5_0 + dcl_globalFlags refactoringAllowed + dcl_constantbuffer CB0[1], immediateIndexed + dcl_output o0.xyzw + switch cb0[0].x + case l(0) + mov o0.xyzw, l(1,1,1,1) + ret + case l(3) + mov o0.xyzw, l(2,2,2,2) + ret + endswitch + nop + nop + mov o0.xyzw, l(3,3,3,3) + ret +#endif + 0x43425844, 0x97459226, 0x57ed7614, 0xcda58342, 0xbdf6a9dd, 0x00000001, 0x00000140, 0x00000003, + 0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f, + 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000001, 0x00000000, + 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x000000c8, 0x00000050, 0x00000032, + 0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x03000065, 0x001020f2, 0x00000000, + 0x0400004c, 0x0020800a, 0x00000000, 0x00000000, 0x03000006, 0x00004001, 0x00000000, 0x08000036, + 0x001020f2, 0x00000000, 0x00004002, 0x00000001, 0x00000001, 0x00000001, 0x00000001, 0x0100003e, + 0x03000006, 0x00004001, 0x00000003, 0x08000036, 0x001020f2, 0x00000000, 0x00004002, 0x00000002, + 0x00000002, 0x00000002, 0x00000002, 0x0100003e, 0x01000017, 0x0100003a, 0x0100003a, 0x08000036, + 0x001020f2, 0x00000000, 0x00004002, 0x00000003, 0x00000003, 0x00000003, 0x00000003, 0x0100003e, + }; + static const D3D12_SHADER_BYTECODE ps_switch_no_default = {ps_switch_no_default_code, sizeof(ps_switch_no_default_code)}; static const DWORD ps_movc_code[] = { #if 0 @@ -6923,6 +6955,12 @@ static void test_shader_instructions(void) {&ps_nested_switch, {{{ 4u, 7, 3, 1}, {1}}}, {{ 1, 1, 1, 1}}}, {&ps_nested_switch, {{{ 4u, 8, 3, 1}, {1}}}, {{ 1, 1, 1, 1}}}, + {&ps_switch_no_default, {{{0}}}, {{1, 1, 1, 1}}}, + {&ps_switch_no_default, {{{1}}}, {{3, 3, 3, 3}}}, + {&ps_switch_no_default, {{{2}}}, {{3, 3, 3, 3}}}, + {&ps_switch_no_default, {{{3}}}, {{2, 2, 2, 2}}}, + {&ps_switch_no_default, {{{4}}}, {{3, 3, 3, 3}}}, + {&ps_movc, {{{0, 0, 0, 0}, {1, 2, 3, 4}, {5, 6, 7, 8}}}, {{5, 6, 7, 8}}, true}, {&ps_movc, {{{0, 0, 0, 1}, {1, 2, 3, 4}, {5, 6, 7, 8}}}, {{5, 6, 7, 4}}, true}, {&ps_movc, {{{1, 0, 0, 0}, {1, 2, 3, 4}, {5, 6, 7, 8}}}, {{1, 6, 7, 8}}, true},