vkd3d-shader: Rename shader_instruction_init().

This commit is contained in:
Giovanni Mascellani
2023-09-11 14:45:26 +02:00
committed by Alexandre Julliard
parent 78ff0f3df4
commit 05af25eecb
Notes: Alexandre Julliard 2023-09-22 22:46:19 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/317
5 changed files with 11 additions and 11 deletions

View File

@@ -1008,7 +1008,7 @@ struct vkd3d_shader_instruction
} declaration;
};
void shader_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx);
void vsir_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx);
static inline bool vkd3d_shader_instruction_has_texel_offset(const struct vkd3d_shader_instruction *ins)
{