mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader: Rename shader_instruction_init().
This commit is contained in:
committed by
Alexandre Julliard
parent
78ff0f3df4
commit
05af25eecb
Notes:
Alexandre Julliard
2023-09-22 22:46:19 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/317
@@ -1008,7 +1008,7 @@ struct vkd3d_shader_instruction
|
||||
} declaration;
|
||||
};
|
||||
|
||||
void shader_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx);
|
||||
void vsir_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx);
|
||||
|
||||
static inline bool vkd3d_shader_instruction_has_texel_offset(const struct vkd3d_shader_instruction *ins)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user