vkd3d-shader: Rename shader_instruction_init().

This commit is contained in:
Giovanni Mascellani
2023-09-11 14:45:26 +02:00
committed by Alexandre Julliard
parent 78ff0f3df4
commit 05af25eecb
Notes: Alexandre Julliard 2023-09-22 22:46:19 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/317
5 changed files with 11 additions and 11 deletions

View File

@@ -313,7 +313,7 @@ void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_r
reg->immconst_type = VKD3D_IMMCONST_SCALAR;
}
void shader_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx)
void vsir_instruction_init(struct vkd3d_shader_instruction *ins, enum vkd3d_shader_opcode handler_idx)
{
memset(ins, 0, sizeof(*ins));
ins->handler_idx = handler_idx;
@@ -343,7 +343,7 @@ static enum vkd3d_result instruction_array_flatten_hull_shader_phases(struct vkd
if (!shader_instruction_array_reserve(&flattener.instructions, flattener.instructions.count + 1))
return VKD3D_ERROR_OUT_OF_MEMORY;
shader_instruction_init(&instructions->elements[instructions->count++], VKD3DSIH_RET);
vsir_instruction_init(&instructions->elements[instructions->count++], VKD3DSIH_RET);
}
*src_instructions = flattener.instructions;
@@ -422,7 +422,7 @@ static enum vkd3d_result control_point_normaliser_emit_hs_input(struct control_p
normaliser->instructions.count += count;
ins = &normaliser->instructions.elements[dst];
shader_instruction_init(ins, VKD3DSIH_HS_CONTROL_POINT_PHASE);
vsir_instruction_init(ins, VKD3DSIH_HS_CONTROL_POINT_PHASE);
ins->flags = 1;
++ins;
@@ -434,13 +434,13 @@ static enum vkd3d_result control_point_normaliser_emit_hs_input(struct control_p
if (e->sysval_semantic != VKD3D_SHADER_SV_NONE)
{
shader_instruction_init(ins, VKD3DSIH_DCL_INPUT_SIV);
vsir_instruction_init(ins, VKD3DSIH_DCL_INPUT_SIV);
param = &ins->declaration.register_semantic.reg;
ins->declaration.register_semantic.sysval_semantic = vkd3d_siv_from_sysval(e->sysval_semantic);
}
else
{
shader_instruction_init(ins, VKD3DSIH_DCL_INPUT);
vsir_instruction_init(ins, VKD3DSIH_DCL_INPUT);
param = &ins->declaration.dst;
}
@@ -1062,7 +1062,7 @@ static void shader_instruction_normalise_io_params(struct vkd3d_shader_instructi
}
if (!keep)
shader_instruction_init(ins, VKD3DSIH_NOP);
vsir_instruction_init(ins, VKD3DSIH_NOP);
}
static enum vkd3d_result instruction_array_normalise_io_registers(struct vkd3d_shader_instruction_array *instructions,