mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader: Rename shader_instruction_init().
This commit is contained in:
committed by
Alexandre Julliard
parent
78ff0f3df4
commit
05af25eecb
Notes:
Alexandre Julliard
2023-09-22 22:46:19 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/317
@@ -1090,7 +1090,7 @@ static void shader_sm1_read_instruction(struct vkd3d_shader_sm1_parser *sm1, str
|
||||
goto fail;
|
||||
}
|
||||
|
||||
ins->handler_idx = opcode_info->vkd3d_opcode;
|
||||
vsir_instruction_init(ins, opcode_info->vkd3d_opcode);
|
||||
ins->flags = (opcode_token & VKD3D_SM1_INSTRUCTION_FLAGS_MASK) >> VKD3D_SM1_INSTRUCTION_FLAGS_SHIFT;
|
||||
ins->coissue = opcode_token & VKD3D_SM1_COISSUE;
|
||||
ins->raw = false;
|
||||
|
Reference in New Issue
Block a user