libs/vkd3d: Rename current_descriptor_set to graphics_descriptor_set.

This commit is contained in:
Józef Kucia 2017-07-25 12:50:14 +02:00
parent d0a4238e39
commit 055b27da12
2 changed files with 7 additions and 7 deletions

View File

@ -1627,7 +1627,7 @@ static bool d3d12_command_list_begin_render_pass(struct d3d12_command_list *list
if (rs && rs->pool_size_count) if (rs && rs->pool_size_count)
VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, VK_CALL(vkCmdBindDescriptorSets(list->vk_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
rs->vk_pipeline_layout, 0, 1, &list->current_descriptor_set, 0, NULL)); rs->vk_pipeline_layout, 0, 1, &list->graphics_descriptor_set, 0, NULL));
begin_desc.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; begin_desc.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
begin_desc.pNext = NULL; begin_desc.pNext = NULL;
@ -2206,7 +2206,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12
set_desc.descriptorSetCount = 1; set_desc.descriptorSetCount = 1;
set_desc.pSetLayouts = &rs->vk_set_layout; set_desc.pSetLayouts = &rs->vk_set_layout;
if ((vr = VK_CALL(vkAllocateDescriptorSets(list->device->vk_device, if ((vr = VK_CALL(vkAllocateDescriptorSets(list->device->vk_device,
&set_desc, &list->current_descriptor_set))) < 0) &set_desc, &list->graphics_descriptor_set))) < 0)
{ {
ERR("Failed to allocate descriptor set, vr %d.\n", vr); ERR("Failed to allocate descriptor set, vr %d.\n", vr);
VK_CALL(vkDestroyDescriptorPool(list->device->vk_device, vk_pool, NULL)); VK_CALL(vkDestroyDescriptorPool(list->device->vk_device, vk_pool, NULL));
@ -2217,7 +2217,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12
{ {
ERR("Failed to add descriptor pool.\n"); ERR("Failed to add descriptor pool.\n");
VK_CALL(vkDestroyDescriptorPool(list->device->vk_device, vk_pool, NULL)); VK_CALL(vkDestroyDescriptorPool(list->device->vk_device, vk_pool, NULL));
list->current_descriptor_set = VK_NULL_HANDLE; list->graphics_descriptor_set = VK_NULL_HANDLE;
return; return;
} }
@ -2260,7 +2260,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(
descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptor_write.pNext = NULL; descriptor_write.pNext = NULL;
descriptor_write.dstSet = list->current_descriptor_set; descriptor_write.dstSet = list->graphics_descriptor_set;
descriptor_write.dstBinding = root_parameter_index; descriptor_write.dstBinding = root_parameter_index;
descriptor_write.dstArrayElement = 0; descriptor_write.dstArrayElement = 0;
descriptor_write.descriptorCount = 1; descriptor_write.descriptorCount = 1;
@ -2325,7 +2325,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferVi
descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; descriptor_write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptor_write.pNext = NULL; descriptor_write.pNext = NULL;
descriptor_write.dstSet = list->current_descriptor_set; descriptor_write.dstSet = list->graphics_descriptor_set;
descriptor_write.dstBinding = root_parameter_index; descriptor_write.dstBinding = root_parameter_index;
descriptor_write.dstArrayElement = 0; descriptor_write.dstArrayElement = 0;
descriptor_write.descriptorCount = 1; descriptor_write.descriptorCount = 1;
@ -2843,7 +2843,7 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d
list->current_framebuffer = VK_NULL_HANDLE; list->current_framebuffer = VK_NULL_HANDLE;
list->current_pipeline = VK_NULL_HANDLE; list->current_pipeline = VK_NULL_HANDLE;
list->current_descriptor_set = VK_NULL_HANDLE; list->graphics_descriptor_set = VK_NULL_HANDLE;
list->state = NULL; list->state = NULL;
list->root_signature = NULL; list->root_signature = NULL;

View File

@ -349,7 +349,7 @@ struct d3d12_command_list
VkFramebuffer current_framebuffer; VkFramebuffer current_framebuffer;
VkPipeline current_pipeline; VkPipeline current_pipeline;
VkDescriptorSet current_descriptor_set; VkDescriptorSet graphics_descriptor_set;
struct d3d12_pipeline_state *state; struct d3d12_pipeline_state *state;
struct d3d12_root_signature *root_signature; struct d3d12_root_signature *root_signature;