mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader: Implement VKD3D_SHADER_TARGET_GLSL.
Signed-off-by: Atharva Nimbalkar <atharvakn@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
34edc44b6f
commit
0376a8b4ee
@@ -491,6 +491,10 @@ enum vkd3d_shader_target_type
|
||||
* the format used for Direct3D shader model 4 and 5 shaders.
|
||||
*/
|
||||
VKD3D_SHADER_TARGET_DXBC_TPF,
|
||||
/**
|
||||
* An 'OpenGL Shading Language' shader.
|
||||
*/
|
||||
VKD3D_SHADER_TARGET_GLSL,
|
||||
|
||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TARGET_TYPE),
|
||||
};
|
||||
|
Reference in New Issue
Block a user