vkd3d-shader: Implement VKD3D_SHADER_TARGET_GLSL.

Signed-off-by: Atharva Nimbalkar <atharvakn@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Atharva Nimbalkar
2021-08-18 09:49:14 +05:30
committed by Alexandre Julliard
parent 34edc44b6f
commit 0376a8b4ee
4 changed files with 19 additions and 0 deletions

View File

@@ -491,6 +491,10 @@ enum vkd3d_shader_target_type
* the format used for Direct3D shader model 4 and 5 shaders.
*/
VKD3D_SHADER_TARGET_DXBC_TPF,
/**
* An 'OpenGL Shading Language' shader.
*/
VKD3D_SHADER_TARGET_GLSL,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TARGET_TYPE),
};