vkd3d-shader/dxil: Load domain shader properties.

This commit is contained in:
Conor McCarthy
2023-12-06 16:39:51 +10:00
committed by Alexandre Julliard
parent 2379bda36f
commit 02cbc511bb
Notes: Alexandre Julliard 2024-04-16 23:25:27 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/767
2 changed files with 127 additions and 13 deletions

View File

@@ -763,9 +763,13 @@ enum vkd3d_shader_atomic_rmw_flags
enum vkd3d_tessellator_domain
{
VKD3D_TESSELLATOR_DOMAIN_INVALID = 0,
VKD3D_TESSELLATOR_DOMAIN_LINE = 1,
VKD3D_TESSELLATOR_DOMAIN_TRIANGLE = 2,
VKD3D_TESSELLATOR_DOMAIN_QUAD = 3,
VKD3D_TESSELLATOR_DOMAIN_COUNT = 4,
};
#define VKD3DSI_NONE 0x0