vkd3d-shader/ir: Validate data types for ABS source modifiers.

This commit is contained in:
Giovanni Mascellani
2025-06-09 21:20:34 +02:00
committed by Henri Verbeet
parent 85dcbf7a51
commit 0252e2e660
Notes: Henri Verbeet 2025-06-24 16:32:28 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1590

View File

@@ -9755,7 +9755,9 @@ static void vsir_validate_src_param(struct validation_context *ctx,
[VKD3DSPSM_X2NEG] = {F32_BIT},
[VKD3DSPSM_DZ] = {F32_BIT},
[VKD3DSPSM_DW] = {F32_BIT},
[VKD3DSPSM_ABS] = {F64_BIT | F32_BIT | F16_BIT},
};
vsir_validate_register(ctx, &src->reg);
if (src->swizzle & ~0x03030303u)