vkd3d-shader/ir: Rename enum vkd3d_data_type to vsir_data_type.

This commit is contained in:
Henri Verbeet
2025-07-17 15:22:54 +02:00
parent 53dd048ad5
commit 0126beb3b2
Notes: Henri Verbeet 2025-07-21 12:35:41 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1626
11 changed files with 129 additions and 131 deletions

View File

@@ -708,7 +708,7 @@ enum vkd3d_shader_register_precision
VKD3D_SHADER_REGISTER_PRECISION_INVALID = ~0u,
};
enum vkd3d_data_type
enum vsir_data_type
{
VKD3D_DATA_FLOAT,
VKD3D_DATA_INT,
@@ -726,26 +726,26 @@ enum vkd3d_data_type
VKD3D_DATA_UINT16,
VKD3D_DATA_HALF,
VKD3D_DATA_COUNT,
VSIR_DATA_TYPE_COUNT,
};
static inline bool data_type_is_integer(enum vkd3d_data_type data_type)
static inline bool data_type_is_integer(enum vsir_data_type data_type)
{
return data_type == VKD3D_DATA_INT || data_type == VKD3D_DATA_UINT8 || data_type == VKD3D_DATA_UINT16
|| data_type == VKD3D_DATA_UINT || data_type == VKD3D_DATA_UINT64;
}
static inline bool data_type_is_bool(enum vkd3d_data_type data_type)
static inline bool data_type_is_bool(enum vsir_data_type data_type)
{
return data_type == VKD3D_DATA_BOOL;
}
static inline bool data_type_is_floating_point(enum vkd3d_data_type data_type)
static inline bool data_type_is_floating_point(enum vsir_data_type data_type)
{
return data_type == VKD3D_DATA_HALF || data_type == VKD3D_DATA_FLOAT || data_type == VKD3D_DATA_DOUBLE;
}
static inline bool data_type_is_64_bit(enum vkd3d_data_type data_type)
static inline bool data_type_is_64_bit(enum vsir_data_type data_type)
{
return data_type == VKD3D_DATA_DOUBLE || data_type == VKD3D_DATA_UINT64;
}
@@ -942,7 +942,7 @@ struct vkd3d_shader_version
struct vkd3d_shader_immediate_constant_buffer
{
unsigned int register_idx;
enum vkd3d_data_type data_type;
enum vsir_data_type data_type;
/* total count is element_count * component_count */
unsigned int element_count;
unsigned int component_count;
@@ -955,7 +955,7 @@ struct vkd3d_shader_indexable_temp
unsigned int register_idx;
unsigned int register_size;
unsigned int alignment;
enum vkd3d_data_type data_type;
enum vsir_data_type data_type;
unsigned int component_count;
bool has_function_scope;
const struct vkd3d_shader_immediate_constant_buffer *initialiser;
@@ -974,7 +974,7 @@ struct vkd3d_shader_register
enum vkd3d_shader_register_type type;
enum vkd3d_shader_register_precision precision;
bool non_uniform;
enum vkd3d_data_type data_type;
enum vsir_data_type data_type;
struct vkd3d_shader_register_index idx[3];
unsigned int idx_count;
enum vsir_dimension dimension;
@@ -991,7 +991,7 @@ struct vkd3d_shader_register
};
void vsir_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
enum vkd3d_data_type data_type, unsigned int idx_count);
enum vsir_data_type data_type, unsigned int idx_count);
static inline bool vsir_register_is_descriptor(const struct vkd3d_shader_register *reg)
{
@@ -1024,9 +1024,9 @@ struct vkd3d_shader_src_param
};
void vsir_src_param_init(struct vkd3d_shader_src_param *param, enum vkd3d_shader_register_type reg_type,
enum vkd3d_data_type data_type, unsigned int idx_count);
enum vsir_data_type data_type, unsigned int idx_count);
void vsir_dst_param_init(struct vkd3d_shader_dst_param *param, enum vkd3d_shader_register_type reg_type,
enum vkd3d_data_type data_type, unsigned int idx_count);
enum vsir_data_type data_type, unsigned int idx_count);
void vsir_dst_param_init_null(struct vkd3d_shader_dst_param *dst);
void vsir_src_param_init_label(struct vkd3d_shader_src_param *param, unsigned int label_id);
@@ -1072,7 +1072,7 @@ struct vkd3d_shader_semantic
unsigned int usage_idx;
enum vkd3d_shader_resource_type resource_type;
unsigned int sample_count;
enum vkd3d_data_type resource_data_type[VKD3D_VEC4_SIZE];
enum vsir_data_type resource_data_type[VKD3D_VEC4_SIZE];
struct vkd3d_shader_resource resource;
};
@@ -1285,7 +1285,7 @@ struct vkd3d_shader_instruction
struct vkd3d_shader_texel_offset texel_offset;
enum vkd3d_shader_resource_type resource_type;
unsigned int resource_stride;
enum vkd3d_data_type resource_data_type[VKD3D_VEC4_SIZE];
enum vsir_data_type resource_data_type[VKD3D_VEC4_SIZE];
bool coissue, structured, raw;
const struct vkd3d_shader_src_param *predicate;
union
@@ -1491,7 +1491,7 @@ struct vkd3d_shader_descriptor_info1
unsigned int register_index;
unsigned int register_id;
enum vkd3d_shader_resource_type resource_type;
enum vkd3d_data_type resource_data_type;
enum vsir_data_type resource_data_type;
unsigned int flags;
unsigned int sample_count;
unsigned int buffer_size;
@@ -1785,8 +1785,7 @@ int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info,
int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context);
static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_type(
enum vkd3d_data_type data_type)
static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_type( enum vsir_data_type data_type)
{
switch (data_type)
{
@@ -1814,8 +1813,7 @@ static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_ty
}
}
static inline enum vkd3d_data_type vkd3d_data_type_from_component_type(
enum vkd3d_shader_component_type component_type)
static inline enum vsir_data_type vsir_data_type_from_component_type(enum vkd3d_shader_component_type component_type)
{
switch (component_type)
{