vkd3d-shader/ir: Rename enum vkd3d_data_type to vsir_data_type.

This commit is contained in:
Henri Verbeet
2025-07-17 15:22:54 +02:00
parent 53dd048ad5
commit 0126beb3b2
Notes: Henri Verbeet 2025-07-21 12:35:41 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1626
11 changed files with 129 additions and 131 deletions

View File

@@ -1084,7 +1084,7 @@ static void vkd3d_shader_scan_record_uav_atomic_op(struct vkd3d_shader_scan_cont
static struct vkd3d_shader_descriptor_info1 *vkd3d_shader_scan_add_descriptor(struct vkd3d_shader_scan_context *context,
enum vkd3d_shader_descriptor_type type, const struct vkd3d_shader_register *reg,
const struct vkd3d_shader_register_range *range, enum vkd3d_shader_resource_type resource_type,
enum vkd3d_data_type resource_data_type)
enum vsir_data_type resource_data_type)
{
struct vkd3d_shader_scan_descriptor_info1 *info = context->scan_descriptor_info;
struct vkd3d_shader_descriptor_info1 *d;
@@ -1235,7 +1235,7 @@ static void vkd3d_shader_scan_combined_sampler_usage(struct vkd3d_shader_scan_co
static void vkd3d_shader_scan_resource_declaration(struct vkd3d_shader_scan_context *context,
const struct vkd3d_shader_resource *resource, enum vkd3d_shader_resource_type resource_type,
enum vkd3d_data_type resource_data_type, unsigned int sample_count,
enum vsir_data_type resource_data_type, unsigned int sample_count,
unsigned int structure_stride, bool raw, uint32_t flags)
{
struct vkd3d_shader_descriptor_info1 *d;
@@ -1522,7 +1522,7 @@ static int vkd3d_shader_scan_instruction(struct vkd3d_shader_scan_context *conte
return VKD3D_OK;
}
static enum vkd3d_shader_resource_data_type vkd3d_resource_data_type_from_data_type(enum vkd3d_data_type data_type)
static enum vkd3d_shader_resource_data_type vkd3d_resource_data_type_from_data_type(enum vsir_data_type data_type)
{
switch (data_type)
{