vkd3d-shader/ir: Rename enum vkd3d_data_type to vsir_data_type.

This commit is contained in:
Henri Verbeet
2025-07-17 15:22:54 +02:00
parent 53dd048ad5
commit 0126beb3b2
Notes: Henri Verbeet 2025-07-21 12:35:41 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1626
11 changed files with 129 additions and 131 deletions

View File

@@ -1101,7 +1101,7 @@ static void shader_sm1_read_semantic(struct vkd3d_shader_sm1_parser *sm1,
}
static void shader_sm1_read_immconst(struct vkd3d_shader_sm1_parser *sm1, const uint32_t **ptr,
struct vkd3d_shader_src_param *src_param, enum vsir_dimension dimension, enum vkd3d_data_type data_type)
struct vkd3d_shader_src_param *src_param, enum vsir_dimension dimension, enum vsir_data_type data_type)
{
unsigned int count = dimension == VSIR_DIMENSION_VEC4 ? 4 : 1;