mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader/hlsl: Do not handle HLSL_CLASS_CONSTANT_BUFFER in copy_propagation_transform_load().
This commit is contained in:
parent
f73a23f735
commit
010aa53bfa
Notes:
Henri Verbeet
2024-09-23 15:55:59 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1071
@ -1655,11 +1655,11 @@ static bool copy_propagation_transform_load(struct hlsl_ctx *ctx,
|
||||
case HLSL_CLASS_MATRIX:
|
||||
case HLSL_CLASS_ARRAY:
|
||||
case HLSL_CLASS_STRUCT:
|
||||
case HLSL_CLASS_CONSTANT_BUFFER:
|
||||
/* FIXME: Actually we shouldn't even get here, but we don't split
|
||||
* matrices yet. */
|
||||
return false;
|
||||
|
||||
case HLSL_CLASS_CONSTANT_BUFFER:
|
||||
case HLSL_CLASS_EFFECT_GROUP:
|
||||
case HLSL_CLASS_PASS:
|
||||
case HLSL_CLASS_TECHNIQUE:
|
||||
|
Loading…
Reference in New Issue
Block a user