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https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
libs/vkd3d-shader: Translate if/else/endif instructions.
This commit is contained in:
parent
7f4f305225
commit
00b1a83ef5
@ -596,11 +596,6 @@ static void vkd3d_spirv_build_op_function_end(struct vkd3d_spirv_builder *builde
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vkd3d_spirv_build_op(&builder->function_stream, SpvOpFunctionEnd);
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vkd3d_spirv_build_op(&builder->function_stream, SpvOpFunctionEnd);
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}
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}
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static uint32_t vkd3d_spirv_build_op_label(struct vkd3d_spirv_builder *builder)
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{
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return vkd3d_spirv_build_op_r(builder, &builder->function_stream, SpvOpLabel);
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}
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static uint32_t vkd3d_spirv_build_op_undef(struct vkd3d_spirv_builder *builder,
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static uint32_t vkd3d_spirv_build_op_undef(struct vkd3d_spirv_builder *builder,
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struct vkd3d_spirv_stream *stream, uint32_t type_id)
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struct vkd3d_spirv_stream *stream, uint32_t type_id)
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{
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{
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@ -664,6 +659,33 @@ static void vkd3d_spirv_build_op_return(struct vkd3d_spirv_builder *builder)
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vkd3d_spirv_build_op(&builder->function_stream, SpvOpReturn);
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vkd3d_spirv_build_op(&builder->function_stream, SpvOpReturn);
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}
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}
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static uint32_t vkd3d_spirv_build_op_label(struct vkd3d_spirv_builder *builder,
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uint32_t label_id)
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{
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vkd3d_spirv_build_op1(&builder->function_stream, SpvOpLabel, label_id);
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return label_id;
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}
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static void vkd3d_spirv_build_op_selection_merge(struct vkd3d_spirv_builder *builder,
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uint32_t merge_block, uint32_t selection_control)
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{
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vkd3d_spirv_build_op2(&builder->function_stream, SpvOpSelectionMerge,
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merge_block, selection_control);
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}
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static void vkd3d_spirv_build_op_branch(struct vkd3d_spirv_builder *builder, uint32_t label)
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{
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vkd3d_spirv_build_op1(&builder->function_stream, SpvOpBranch, label);
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}
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/* Branch weights are not supported. */
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static void vkd3d_spirv_build_op_branch_conditional(struct vkd3d_spirv_builder *builder,
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uint32_t condition, uint32_t true_label, uint32_t false_label)
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{
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vkd3d_spirv_build_op3(&builder->function_stream, SpvOpBranchConditional,
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condition, true_label, false_label);
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}
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static uint32_t vkd3d_spirv_build_op_f_negate(struct vkd3d_spirv_builder *builder,
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static uint32_t vkd3d_spirv_build_op_f_negate(struct vkd3d_spirv_builder *builder,
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uint32_t result_type, uint32_t operand)
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uint32_t result_type, uint32_t operand)
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{
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{
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@ -746,7 +768,7 @@ static void vkd3d_spirv_builder_init(struct vkd3d_spirv_builder *builder)
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builder->main_function_id = vkd3d_spirv_build_op_function(builder, void_id,
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builder->main_function_id = vkd3d_spirv_build_op_function(builder, void_id,
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SpvFunctionControlMaskNone, function_type_id);
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SpvFunctionControlMaskNone, function_type_id);
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vkd3d_spirv_build_op_name(builder, builder->main_function_id, "main");
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vkd3d_spirv_build_op_name(builder, builder->main_function_id, "main");
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vkd3d_spirv_build_op_label(builder);
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vkd3d_spirv_build_op_label(builder, vkd3d_spirv_alloc_id(builder));
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}
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}
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static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder)
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static void vkd3d_spirv_builder_free(struct vkd3d_spirv_builder *builder)
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@ -928,6 +950,12 @@ static struct vkd3d_symbol *vkd3d_symbol_dup(const struct vkd3d_symbol *symbol)
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return memcpy(s, symbol, sizeof(*s));
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return memcpy(s, symbol, sizeof(*s));
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}
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}
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struct vkd3d_control_flow_info
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{
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uint32_t merge_block_id;
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uint32_t else_block_id;
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};
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struct vkd3d_dxbc_compiler
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struct vkd3d_dxbc_compiler
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{
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{
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struct vkd3d_spirv_builder spirv_builder;
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struct vkd3d_spirv_builder spirv_builder;
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@ -940,6 +968,9 @@ struct vkd3d_dxbc_compiler
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uint32_t position_id;
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uint32_t position_id;
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enum vkd3d_shader_type shader_type;
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enum vkd3d_shader_type shader_type;
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unsigned int branch_id;
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struct vkd3d_control_flow_info control_flow_info;
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};
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};
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struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader_version *shader_version,
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struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader_version *shader_version,
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@ -1960,6 +1991,73 @@ static void vkd3d_dxbc_compiler_emit_shader_epilogue(struct vkd3d_dxbc_compiler
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}
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}
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}
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}
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static void vkd3d_dxbc_compiler_emit_control_flow_instruction(struct vkd3d_dxbc_compiler *compiler,
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const struct vkd3d_shader_instruction *instruction)
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{
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uint32_t merge_block_id, type_id, val_id, condition_id, true_label, false_label;
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struct vkd3d_control_flow_info *cf_info = &compiler->control_flow_info;
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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const struct vkd3d_shader_src_param *src = instruction->src;
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SpvOp op;
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switch (instruction->handler_idx)
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{
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case VKD3DSIH_IF:
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if (cf_info->merge_block_id)
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{
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FIXME("Nested control flow not supported yet.\n");
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return;
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}
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val_id = vkd3d_dxbc_compiler_emit_load_reg(compiler,
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&src->reg, src->swizzle, VKD3DSP_WRITEMASK_0);
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type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_BOOL, 1);
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op = instruction->flags & VKD3D_SHADER_CONDITIONAL_OP_Z ? SpvOpIEqual : SpvOpINotEqual;
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condition_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream,
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op, type_id, val_id, vkd3d_dxbc_compiler_get_constant_uint(compiler, 0));
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true_label = vkd3d_spirv_alloc_id(builder);
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false_label = vkd3d_spirv_alloc_id(builder);
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merge_block_id = vkd3d_spirv_alloc_id(builder);
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vkd3d_spirv_build_op_selection_merge(builder, merge_block_id, SpvSelectionControlMaskNone);
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vkd3d_spirv_build_op_branch_conditional(builder, condition_id, true_label, false_label);
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vkd3d_spirv_build_op_label(builder, true_label);
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cf_info->merge_block_id = merge_block_id;
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cf_info->else_block_id = false_label;
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vkd3d_spirv_build_op_name(builder, merge_block_id, "branch%u_merge", compiler->branch_id);
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vkd3d_spirv_build_op_name(builder, true_label, "branch%u_true", compiler->branch_id);
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vkd3d_spirv_build_op_name(builder, false_label, "branch%u_false", compiler->branch_id);
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++compiler->branch_id;
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break;
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case VKD3DSIH_ELSE:
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assert(cf_info->merge_block_id);
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vkd3d_spirv_build_op_branch(builder, cf_info->merge_block_id);
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vkd3d_spirv_build_op_label(builder, cf_info->else_block_id);
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break;
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case VKD3DSIH_ENDIF:
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assert(cf_info->merge_block_id);
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vkd3d_spirv_build_op_branch(builder, cf_info->merge_block_id);
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vkd3d_spirv_build_op_label(builder, cf_info->merge_block_id);
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memset(cf_info, 0, sizeof(*cf_info));
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break;
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default:
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ERR("Unexpected instruction %#x.\n", instruction->handler_idx);
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break;
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}
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}
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static void vkd3d_dxbc_compiler_emit_return(struct vkd3d_dxbc_compiler *compiler,
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static void vkd3d_dxbc_compiler_emit_return(struct vkd3d_dxbc_compiler *compiler,
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const struct vkd3d_shader_instruction *instruction)
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const struct vkd3d_shader_instruction *instruction)
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{
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{
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@ -2025,6 +2123,11 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
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case VKD3DSIH_BFI:
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case VKD3DSIH_BFI:
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vkd3d_dxbc_compiler_emit_bitfield_instruction(compiler, instruction);
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vkd3d_dxbc_compiler_emit_bitfield_instruction(compiler, instruction);
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break;
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break;
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case VKD3DSIH_IF:
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case VKD3DSIH_ELSE:
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case VKD3DSIH_ENDIF:
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vkd3d_dxbc_compiler_emit_control_flow_instruction(compiler, instruction);
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break;
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case VKD3DSIH_RET:
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case VKD3DSIH_RET:
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vkd3d_dxbc_compiler_emit_return(compiler, instruction);
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vkd3d_dxbc_compiler_emit_return(compiler, instruction);
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break;
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break;
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