mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
tests/hlsl: Add a geometry shader test.
This commit is contained in:
committed by
Alexandre Julliard
parent
e6c802e713
commit
00b0b8d65c
Notes:
Alexandre Julliard
2024-05-08 22:50:56 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/805
@ -728,7 +728,7 @@ static VkPipeline create_graphics_pipeline(struct vulkan_shader_runner *runner,
|
||||
VkVertexInputAttributeDescription input_attributes[32];
|
||||
VkPipelineDepthStencilStateCreateInfo ds_desc = {0};
|
||||
VkVertexInputBindingDescription input_bindings[32];
|
||||
VkPipelineShaderStageCreateInfo stage_desc[4];
|
||||
VkPipelineShaderStageCreateInfo stage_desc[5];
|
||||
struct vkd3d_shader_code vs_dxbc;
|
||||
VkDevice device = runner->device;
|
||||
unsigned int stage_count = 0;
|
||||
@ -750,6 +750,11 @@ static VkPipeline create_graphics_pipeline(struct vulkan_shader_runner *runner,
|
||||
ret &= create_shader_stage(runner, &stage_desc[stage_count++], "ds",
|
||||
VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, runner->r.ds_source, NULL);
|
||||
}
|
||||
|
||||
if (runner->r.gs_source)
|
||||
ret &= create_shader_stage(runner, &stage_desc[stage_count++], "gs",
|
||||
VK_SHADER_STAGE_GEOMETRY_BIT, runner->r.gs_source, NULL);
|
||||
|
||||
todo_if (runner->r.is_todo) ok(ret, "Failed to compile shaders.\n");
|
||||
if (!ret)
|
||||
{
|
||||
|
Reference in New Issue
Block a user