vkd3d-shader/hlsl: Return void from hlsl_block_add_store_component().

This commit is contained in:
Elizabeth Figura
2024-12-09 13:48:57 -06:00
committed by Henri Verbeet
parent 9e3ac35669
commit 009f5765df
Notes: Henri Verbeet 2025-03-05 14:16:50 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Francisco Casas (@fcasas)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1401
4 changed files with 15 additions and 30 deletions

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@@ -1520,7 +1520,7 @@ struct hlsl_ir_node *hlsl_block_add_load_component(struct hlsl_ctx *ctx, struct
const struct hlsl_deref *deref, unsigned int comp, const struct vkd3d_shader_location *loc);
void hlsl_block_add_simple_store(struct hlsl_ctx *ctx, struct hlsl_block *block,
struct hlsl_ir_var *lhs, struct hlsl_ir_node *rhs);
bool hlsl_block_add_store_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
void hlsl_block_add_store_component(struct hlsl_ctx *ctx, struct hlsl_block *block,
const struct hlsl_deref *lhs, unsigned int comp, struct hlsl_ir_node *rhs);
void hlsl_block_add_store_index(struct hlsl_ctx *ctx, struct hlsl_block *block,
const struct hlsl_deref *lhs, struct hlsl_ir_node *idx, struct hlsl_ir_node *rhs,