mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader/fx: Initial support for writing sample state objects.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
parent
3c6470e3b2
commit
0053cc52b7
Notes:
Alexandre Julliard
2024-05-08 22:49:51 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/802
@ -91,6 +91,7 @@ struct fx_write_context
|
||||
uint32_t rtv_count;
|
||||
uint32_t texture_count;
|
||||
uint32_t uav_count;
|
||||
uint32_t sampler_state_count;
|
||||
int status;
|
||||
|
||||
bool child_effect;
|
||||
@ -302,6 +303,14 @@ static uint32_t get_fx_4_type_size(const struct hlsl_type *type)
|
||||
return type->reg_size[HLSL_REGSET_NUMERIC] * sizeof(float) * elements_count;
|
||||
}
|
||||
|
||||
static const uint32_t fx_4_numeric_base_type[] =
|
||||
{
|
||||
[HLSL_TYPE_FLOAT] = 1,
|
||||
[HLSL_TYPE_INT ] = 2,
|
||||
[HLSL_TYPE_UINT ] = 3,
|
||||
[HLSL_TYPE_BOOL ] = 4,
|
||||
};
|
||||
|
||||
static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type, struct fx_write_context *fx)
|
||||
{
|
||||
static const unsigned int NUMERIC_BASE_TYPE_SHIFT = 3;
|
||||
@ -314,13 +323,6 @@ static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type,
|
||||
[HLSL_CLASS_VECTOR] = 2,
|
||||
[HLSL_CLASS_MATRIX] = 3,
|
||||
};
|
||||
static const uint32_t numeric_base_type[] =
|
||||
{
|
||||
[HLSL_TYPE_FLOAT] = 1,
|
||||
[HLSL_TYPE_INT ] = 2,
|
||||
[HLSL_TYPE_UINT ] = 3,
|
||||
[HLSL_TYPE_BOOL ] = 4,
|
||||
};
|
||||
struct hlsl_ctx *ctx = fx->ctx;
|
||||
uint32_t value = 0;
|
||||
|
||||
@ -342,7 +344,7 @@ static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type,
|
||||
case HLSL_TYPE_INT:
|
||||
case HLSL_TYPE_UINT:
|
||||
case HLSL_TYPE_BOOL:
|
||||
value |= (numeric_base_type[type->e.numeric.type] << NUMERIC_BASE_TYPE_SHIFT);
|
||||
value |= (fx_4_numeric_base_type[type->e.numeric.type] << NUMERIC_BASE_TYPE_SHIFT);
|
||||
break;
|
||||
default:
|
||||
hlsl_fixme(ctx, &ctx->location, "Not implemented for base type %u.", type->e.numeric.type);
|
||||
@ -385,6 +387,9 @@ static const char * get_fx_4_type_name(const struct hlsl_type *type)
|
||||
|
||||
switch (type->class)
|
||||
{
|
||||
case HLSL_CLASS_SAMPLER:
|
||||
return "SamplerState";
|
||||
|
||||
case HLSL_CLASS_TEXTURE:
|
||||
return texture_type_names[type->sampler_dim];
|
||||
|
||||
@ -438,6 +443,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
|
||||
case HLSL_CLASS_DEPTH_STENCIL_VIEW:
|
||||
case HLSL_CLASS_PIXEL_SHADER:
|
||||
case HLSL_CLASS_RENDER_TARGET_VIEW:
|
||||
case HLSL_CLASS_SAMPLER:
|
||||
case HLSL_CLASS_TEXTURE:
|
||||
case HLSL_CLASS_UAV:
|
||||
case HLSL_CLASS_VERTEX_SHADER:
|
||||
@ -454,7 +460,6 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
|
||||
case HLSL_CLASS_TECHNIQUE:
|
||||
vkd3d_unreachable();
|
||||
|
||||
case HLSL_CLASS_SAMPLER:
|
||||
case HLSL_CLASS_STRING:
|
||||
case HLSL_CLASS_VOID:
|
||||
FIXME("Writing type class %u is not implemented.\n", type->class);
|
||||
@ -510,6 +515,10 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co
|
||||
|
||||
put_u32_unaligned(buffer, texture_type[type->sampler_dim]);
|
||||
}
|
||||
else if (type->class == HLSL_CLASS_SAMPLER)
|
||||
{
|
||||
put_u32_unaligned(buffer, 21);
|
||||
}
|
||||
else if (type->class == HLSL_CLASS_UAV)
|
||||
{
|
||||
static const uint32_t uav_type[] =
|
||||
@ -992,6 +1001,317 @@ static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, struct fx_write
|
||||
hlsl_fixme(ctx, &ctx->location, "Writing annotations for numeric variables is not implemented.");
|
||||
}
|
||||
|
||||
struct rhs_named_value
|
||||
{
|
||||
const char *name;
|
||||
unsigned int value;
|
||||
};
|
||||
|
||||
static bool get_fx_4_state_enum_value(const struct rhs_named_value *pairs,
|
||||
const char *name, unsigned int *value)
|
||||
{
|
||||
while (pairs->name)
|
||||
{
|
||||
if (!ascii_strcasecmp(pairs->name, name))
|
||||
{
|
||||
*value = pairs->value;
|
||||
return true;
|
||||
}
|
||||
|
||||
pairs++;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static uint32_t write_fx_4_state_numeric_value(struct hlsl_ir_constant *value, struct fx_write_context *fx)
|
||||
{
|
||||
struct vkd3d_bytecode_buffer *buffer = &fx->unstructured;
|
||||
struct hlsl_type *data_type = value->node.data_type;
|
||||
struct hlsl_ctx *ctx = fx->ctx;
|
||||
uint32_t i, type, offset;
|
||||
unsigned int count = hlsl_type_component_count(data_type);
|
||||
|
||||
offset = put_u32_unaligned(buffer, count);
|
||||
|
||||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
if (hlsl_is_numeric_type(data_type))
|
||||
{
|
||||
switch (data_type->e.numeric.type)
|
||||
{
|
||||
case HLSL_TYPE_FLOAT:
|
||||
case HLSL_TYPE_INT:
|
||||
case HLSL_TYPE_UINT:
|
||||
case HLSL_TYPE_BOOL:
|
||||
type = fx_4_numeric_base_type[data_type->e.numeric.type];
|
||||
break;
|
||||
default:
|
||||
type = 0;
|
||||
hlsl_fixme(ctx, &ctx->location, "Unsupported numeric state value type %u.", data_type->e.numeric.type);
|
||||
}
|
||||
}
|
||||
|
||||
put_u32_unaligned(buffer, type);
|
||||
put_u32_unaligned(buffer, value->value.u[i].u);
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
static void write_fx_4_state_assignment(const struct hlsl_ir_var *var, struct hlsl_state_block_entry *entry,
|
||||
struct fx_write_context *fx)
|
||||
{
|
||||
uint32_t value_offset = 0, assignment_type = 0, rhs_offset;
|
||||
uint32_t type_offset;
|
||||
struct vkd3d_bytecode_buffer *buffer = &fx->structured;
|
||||
struct hlsl_ctx *ctx = fx->ctx;
|
||||
struct hlsl_ir_node *value = entry->args->node;
|
||||
|
||||
if (entry->lhs_has_index)
|
||||
hlsl_fixme(ctx, &var->loc, "Unsupported assignment to array element.");
|
||||
|
||||
put_u32(buffer, entry->name_id);
|
||||
put_u32(buffer, 0); /* TODO: destination index */
|
||||
type_offset = put_u32(buffer, 0);
|
||||
rhs_offset = put_u32(buffer, 0);
|
||||
|
||||
switch (value->type)
|
||||
{
|
||||
case HLSL_IR_CONSTANT:
|
||||
{
|
||||
struct hlsl_ir_constant *c = hlsl_ir_constant(value);
|
||||
|
||||
value_offset = write_fx_4_state_numeric_value(c, fx);
|
||||
assignment_type = 1;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
hlsl_fixme(ctx, &var->loc, "Unsupported assignment type for state %s.", entry->name);
|
||||
}
|
||||
|
||||
set_u32(buffer, type_offset, assignment_type);
|
||||
set_u32(buffer, rhs_offset, value_offset);
|
||||
}
|
||||
|
||||
static bool state_block_contains_state(const char *name, unsigned int start, struct hlsl_state_block *block)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
for (i = start; i < block->count; ++i)
|
||||
{
|
||||
if (!ascii_strcasecmp(block->entries[i]->name, name))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
struct replace_state_context
|
||||
{
|
||||
const struct rhs_named_value *values;
|
||||
struct hlsl_ir_var *var;
|
||||
};
|
||||
|
||||
static bool replace_state_block_constant(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
|
||||
{
|
||||
struct replace_state_context *replace_context = context;
|
||||
struct hlsl_ir_stateblock_constant *state_constant;
|
||||
struct hlsl_ir_node *c;
|
||||
unsigned int value;
|
||||
|
||||
if (!replace_context->values)
|
||||
return false;
|
||||
if (instr->type != HLSL_IR_STATEBLOCK_CONSTANT)
|
||||
return false;
|
||||
|
||||
state_constant = hlsl_ir_stateblock_constant(instr);
|
||||
if (!get_fx_4_state_enum_value(replace_context->values, state_constant->name, &value))
|
||||
{
|
||||
hlsl_error(ctx, &replace_context->var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
|
||||
"Unrecognized state constant %s.", state_constant->name);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(c = hlsl_new_uint_constant(ctx, value, &replace_context->var->loc)))
|
||||
return false;
|
||||
|
||||
list_add_before(&state_constant->node.entry, &c->entry);
|
||||
hlsl_replace_node(&state_constant->node, c);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void resolve_fx_4_state_block_values(struct hlsl_ir_var *var, struct hlsl_state_block_entry *entry,
|
||||
struct fx_write_context *fx)
|
||||
{
|
||||
static const struct rhs_named_value filter_values[] =
|
||||
{
|
||||
{ "MIN_MAG_MIP_POINT", 0x00 },
|
||||
{ "MIN_MAG_POINT_MIP_LINEAR", 0x01 },
|
||||
{ "MIN_POINT_MAG_LINEAR_MIP_POINT", 0x04 },
|
||||
{ "MIN_POINT_MAG_MIP_LINEAR", 0x05 },
|
||||
{ "MIN_LINEAR_MAG_MIP_POINT", 0x10 },
|
||||
{ "MIN_LINEAR_MAG_POINT_MIP_LINEAR", 0x11 },
|
||||
{ "MIN_MAG_LINEAR_MIP_POINT", 0x14 },
|
||||
{ "MIN_MAG_MIP_LINEAR", 0x15 },
|
||||
{ "ANISOTROPIC", 0x55 },
|
||||
{ "COMPARISON_MIN_MAG_MIP_POINT", 0x80 },
|
||||
{ "COMPARISON_MIN_MAG_POINT_MIP_LINEAR", 0x81 },
|
||||
{ "COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT", 0x84 },
|
||||
{ "COMPARISON_MIN_POINT_MAG_MIP_LINEAR", 0x85 },
|
||||
{ "COMPARISON_MIN_LINEAR_MAG_MIP_POINT", 0x90 },
|
||||
{ "COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR", 0x91 },
|
||||
{ "COMPARISON_MIN_MAG_LINEAR_MIP_POINT", 0x94 },
|
||||
{ "COMPARISON_MIN_MAG_MIP_LINEAR", 0x95 },
|
||||
{ "COMPARISON_ANISOTROPIC", 0xd5 },
|
||||
{ NULL },
|
||||
};
|
||||
|
||||
static const struct rhs_named_value address_values[] =
|
||||
{
|
||||
{ "WRAP", 1 },
|
||||
{ "MIRROR", 2 },
|
||||
{ "CLAMP", 3 },
|
||||
{ "BORDER", 4 },
|
||||
{ "MIRROR_ONCE", 5 },
|
||||
{ NULL },
|
||||
};
|
||||
|
||||
static const struct rhs_named_value compare_func_values[] =
|
||||
{
|
||||
{ "NEVER", 1 },
|
||||
{ "LESS", 2 },
|
||||
{ "EQUAL", 3 },
|
||||
{ "LESS_EQUAL", 4 },
|
||||
{ "GREATER", 5 },
|
||||
{ "NOT_EQUAL", 6 },
|
||||
{ "GREATER_EQUAL", 7 },
|
||||
{ "ALWAYS", 8 },
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
static const struct state
|
||||
{
|
||||
const char *name;
|
||||
enum hlsl_type_class container;
|
||||
enum hlsl_base_type type;
|
||||
unsigned int dimx;
|
||||
uint32_t id;
|
||||
const struct rhs_named_value *values;
|
||||
}
|
||||
states[] =
|
||||
{
|
||||
{ "Filter", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 45, filter_values },
|
||||
{ "AddressU", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 46, address_values },
|
||||
{ "AddressV", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 47, address_values },
|
||||
{ "AddressW", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 48, address_values },
|
||||
{ "MipLODBias", HLSL_CLASS_SAMPLER, HLSL_TYPE_FLOAT, 1, 49 },
|
||||
{ "MaxAnisotropy", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 50 },
|
||||
{ "ComparisonFunc", HLSL_CLASS_SAMPLER, HLSL_TYPE_UINT, 1, 51, compare_func_values },
|
||||
{ "BorderColor", HLSL_CLASS_SAMPLER, HLSL_TYPE_FLOAT, 4, 52 },
|
||||
{ "MinLOD", HLSL_CLASS_SAMPLER, HLSL_TYPE_FLOAT, 1, 53 },
|
||||
{ "MaxLOD", HLSL_CLASS_SAMPLER, HLSL_TYPE_FLOAT, 1, 54 },
|
||||
/* TODO: "Texture" field */
|
||||
};
|
||||
const struct hlsl_type *type = hlsl_get_multiarray_element_type(var->data_type);
|
||||
struct replace_state_context replace_context;
|
||||
struct hlsl_ir_node *node, *cast;
|
||||
const struct state *state = NULL;
|
||||
struct hlsl_ctx *ctx = fx->ctx;
|
||||
struct hlsl_type *state_type;
|
||||
unsigned int i;
|
||||
bool progress;
|
||||
|
||||
for (i = 0; i < ARRAY_SIZE(states); ++i)
|
||||
{
|
||||
if (type->class == states[i].container
|
||||
&& !ascii_strcasecmp(entry->name, states[i].name))
|
||||
{
|
||||
state = &states[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!state)
|
||||
{
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Unrecognized state name %s.", entry->name);
|
||||
return;
|
||||
}
|
||||
|
||||
if (entry->args_count != 1)
|
||||
{
|
||||
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX, "Unrecognized initializer for the state %s.",
|
||||
entry->name);
|
||||
return;
|
||||
}
|
||||
|
||||
entry->name_id = state->id;
|
||||
|
||||
replace_context.values = state->values;
|
||||
replace_context.var = var;
|
||||
|
||||
/* Turned named constants to actual constants. */
|
||||
hlsl_transform_ir(ctx, replace_state_block_constant, entry->instrs, &replace_context);
|
||||
|
||||
if (state->dimx)
|
||||
state_type = hlsl_get_vector_type(ctx, state->type, state->dimx);
|
||||
else
|
||||
state_type = hlsl_get_scalar_type(ctx, state->type);
|
||||
|
||||
/* Cast to expected property type. */
|
||||
node = entry->args->node;
|
||||
if (!(cast = hlsl_new_cast(ctx, node, state_type, &var->loc)))
|
||||
return;
|
||||
list_add_after(&node->entry, &cast->entry);
|
||||
|
||||
hlsl_src_remove(entry->args);
|
||||
hlsl_src_from_node(entry->args, cast);
|
||||
|
||||
do
|
||||
{
|
||||
progress = hlsl_transform_ir(ctx, hlsl_fold_constant_exprs, entry->instrs, NULL);
|
||||
progress |= hlsl_copy_propagation_execute(ctx, entry->instrs);
|
||||
} while (progress);
|
||||
}
|
||||
|
||||
static void write_fx_4_state_object_initializer(struct hlsl_ir_var *var, struct fx_write_context *fx)
|
||||
{
|
||||
uint32_t elements_count = hlsl_get_multiarray_size(var->data_type), i, j;
|
||||
struct vkd3d_bytecode_buffer *buffer = &fx->structured;
|
||||
uint32_t count_offset, count;
|
||||
|
||||
for (i = 0; i < elements_count; ++i)
|
||||
{
|
||||
struct hlsl_state_block *block;
|
||||
|
||||
count_offset = put_u32(buffer, 0);
|
||||
|
||||
count = 0;
|
||||
if (var->state_blocks)
|
||||
{
|
||||
block = var->state_blocks[i];
|
||||
|
||||
for (j = 0; j < block->count; ++j)
|
||||
{
|
||||
struct hlsl_state_block_entry *entry = block->entries[j];
|
||||
|
||||
/* Skip if property is reassigned later. This will use the last assignment. */
|
||||
if (state_block_contains_state(entry->name, j + 1, block))
|
||||
continue;
|
||||
|
||||
/* Resolve special constant names and property names. */
|
||||
resolve_fx_4_state_block_values(var, entry, fx);
|
||||
|
||||
write_fx_4_state_assignment(var, entry, fx);
|
||||
++count;
|
||||
}
|
||||
}
|
||||
|
||||
set_u32(buffer, count_offset, count);
|
||||
}
|
||||
}
|
||||
|
||||
static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_context *fx)
|
||||
{
|
||||
const struct hlsl_type *type = hlsl_get_multiarray_element_type(var->data_type);
|
||||
@ -1045,6 +1365,11 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_
|
||||
fx->dsv_count += elements_count;
|
||||
break;
|
||||
|
||||
case HLSL_CLASS_SAMPLER:
|
||||
write_fx_4_state_object_initializer(var, fx);
|
||||
fx->sampler_state_count += elements_count;
|
||||
break;
|
||||
|
||||
default:
|
||||
hlsl_fixme(ctx, &ctx->location, "Writing initializer for object type %u is not implemented.",
|
||||
type->e.numeric.type);
|
||||
@ -1201,7 +1526,7 @@ static int hlsl_fx_4_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
|
||||
put_u32(&buffer, 0); /* Depth stencil state count. */
|
||||
put_u32(&buffer, 0); /* Blend state count. */
|
||||
put_u32(&buffer, 0); /* Rasterizer state count. */
|
||||
put_u32(&buffer, 0); /* Sampler state count. */
|
||||
put_u32(&buffer, fx.sampler_state_count);
|
||||
put_u32(&buffer, fx.rtv_count);
|
||||
put_u32(&buffer, fx.dsv_count);
|
||||
put_u32(&buffer, fx.shader_count);
|
||||
@ -1259,7 +1584,7 @@ static int hlsl_fx_5_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out)
|
||||
put_u32(&buffer, 0); /* Depth stencil state count. */
|
||||
put_u32(&buffer, 0); /* Blend state count. */
|
||||
put_u32(&buffer, 0); /* Rasterizer state count. */
|
||||
put_u32(&buffer, 0); /* Sampler state count. */
|
||||
put_u32(&buffer, fx.sampler_state_count);
|
||||
put_u32(&buffer, fx.rtv_count);
|
||||
put_u32(&buffer, fx.dsv_count);
|
||||
put_u32(&buffer, fx.shader_count);
|
||||
|
@ -474,6 +474,8 @@ struct hlsl_state_block_entry
|
||||
{
|
||||
/* For assignments, the name in the lhs. */
|
||||
char *name;
|
||||
/* Resolved format-specific property identifier. */
|
||||
unsigned int name_id;
|
||||
|
||||
/* Whether the lhs in the assignment is indexed and, in that case, its index. */
|
||||
bool lhs_has_index;
|
||||
|
Loading…
Reference in New Issue
Block a user