vkd3d-shader/fx: Initial support for writing sample state objects.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-04-21 00:33:41 +02:00
committed by Alexandre Julliard
parent 3c6470e3b2
commit 0053cc52b7
Notes: Alexandre Julliard 2024-05-08 22:49:51 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/802
2 changed files with 338 additions and 11 deletions

View File

@@ -474,6 +474,8 @@ struct hlsl_state_block_entry
{
/* For assignments, the name in the lhs. */
char *name;
/* Resolved format-specific property identifier. */
unsigned int name_id;
/* Whether the lhs in the assignment is indexed and, in that case, its index. */
bool lhs_has_index;