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vkd3d-shader/fx: Initial support for writing sample state objects.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
3c6470e3b2
commit
0053cc52b7
Notes:
Alexandre Julliard
2024-05-08 22:49:51 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/802
@@ -474,6 +474,8 @@ struct hlsl_state_block_entry
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{
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/* For assignments, the name in the lhs. */
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char *name;
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/* Resolved format-specific property identifier. */
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unsigned int name_id;
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/* Whether the lhs in the assignment is indexed and, in that case, its index. */
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bool lhs_has_index;
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