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https://gitlab.winehq.org/wine/vkd3d.git
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11 lines
280 B
Plaintext
11 lines
280 B
Plaintext
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[pixel shader]
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float4 main(uniform float u, uniform float v, uniform float w) : sv_target
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{
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return float4(clamp(u, v, w), clamp(0.9, v, w), clamp(u, -0.5, w), clamp(0.6, -0.4, 0.3));
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}
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[test]
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uniform 0 float4 -0.3 -0.1 0.7 0.0
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draw quad
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probe all rgba (-0.1, 0.7, -0.3, 0.3)
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