mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
137 lines
1.9 KiB
Plaintext
137 lines
1.9 KiB
Plaintext
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[pixel shader fail]
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float4 main() : sv_target
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{
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float4 x, x;
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return 0;
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}
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[pixel shader fail]
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float4 main() : sv_target
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{
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float4 x;
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float4 x;
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return 0;
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}
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[pixel shader fail]
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float4 x;
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float4 x;
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float4 main() : sv_target
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{
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return 0;
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}
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[pixel shader]
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float4 x;
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float4 main() : sv_target
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{
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float4 x;
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return 0;
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}
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[pixel shader]
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float4 x;
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float4 main(float4 x : TEXCOORD) : sv_target
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{
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return x;
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}
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[pixel shader fail]
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float4 main(float4 x : TEXCOORD) : sv_target
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{
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float4 x;
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return 0;
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}
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[pixel shader fail]
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float4 main(float4 x : TEXCOORD, float4 x : TEXCOORD) : sv_target
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{
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return 0;
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}
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[pixel shader]
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float4 main() : sv_target
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{
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float4 x = 1;
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{
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return x;
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}
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}
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[pixel shader]
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float4 main(float4 x : TEXCOORD) : sv_target
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{
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{
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float4 x = 1;
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return x;
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}
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}
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[pixel shader fail]
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float4 main() : sv_target
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{
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{
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float4 x = 1;
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}
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return x;
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}
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[pixel shader]
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float4 main() : sv_target
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{
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float4 x = 1;
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if (1)
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{
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return x;
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}
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}
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[pixel shader]
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float4 main(float4 x : TEXCOORD) : sv_target
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{
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if (1)
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{
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float4 x = 1;
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return x;
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}
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}
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[pixel shader fail]
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float4 main() : sv_target
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{
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if (1)
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{
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float4 x = 1;
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}
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return x;
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}
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[pixel shader fail]
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{
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float4 x = 1;
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}
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float4 main() : sv_target
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{
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return 0;
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}
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[pixel shader fail]
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float4 main() : sv_target
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{
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return x;
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float4 x = 1;
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}
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[pixel shader fail]
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float4 main() : sv_target
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{
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return x;
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}
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float4 x;
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